So, the new “King of Fighters” game is almost upon us. In the matter of fact, “KOF XIV“ is less than a month away from its release now. And by now the master list has been well spoiled online. Furthermore, SNK has also put up (at the time of this writing) most of the teams as well (you can find all the videos on AtlusUSA’s channel here).
And in addition to KOFXIV´s release, the DLC (s) for the game (at this point in time) will just be some skins for the game´s characters (namely Kyo and Geese). Well, to be exact. You get a classic Kyo look for Kyo and Nightmare Geese for Geese Howard. Nevertheless, Nightmare Geese is freaking AWESOME to look at. And, no, that doesn’t mean he’s better than what he is normally, he just looks more nasty.
And in case you didn´t know it, the “KOF XIV” demo launched on July 19th. So if you own a PS4 console, then you should download and play the demo as soon as possible. As for fighters, Kyo, Iori and Mai are joined by newcomers Shun’ei, Slyvie, King of Dinosaurs and Nelson.
Any ways, here are my observations from playing the KOF XIV demo:
Shun’ei is a heavy combo oriented character who hits fast. However, if you don’t use his combo moves, he’s not too terribly good. Nelson’s a little weird, but okay. The CPU makes him seem like a Mexican Jumping Bean. Mai hasn’t changed much at all. King of Dinosaurs is for those who like Zangief and wished that he was faster. Slyvie is a little slow when walking, so you need to dash with her to get her to move, but she’s a good “keep away” style character, having moves that keep the opponent from getting too close. And Kyo hasn’t changed much since his NESTS days other than a new super Iori…
Wow…Just wow! I have to say. Because just judging by the demo alone, Iori is STUPIDLY excellent. Sure, he has always been good, but he seems to be the best character of the seven demo characters. Obviously, since this isn’t the final version, there’s no telling how good he’ll compare to the rest of the cast. However, just adding a new move and giving him an easy way to pull off Climax/Ultra move does make things easily. Impressive indeed, but enough about gushing about characters that got surprisingly better. So let´s move on shall we?
The game looks amazing. And I don’t care what the haters say, because “KOF XIV” is just awesome. I mean, everything looks and feels very topnotch. And the game plays VERY fluidly. So much so that even doing some of the harder motions, such as a double half-circle back are actually possible.
I have noticed, though, that sometimes my controller doesn’t like to do quarter circle motions to the left. However, I should point out that I´m somewhat rusty from not playing modern fighting games in a while. As the last fighting game that I played was “Fatal Fury 1“, the problem might also have something to do with my controller not being any good for fighting games? Thankfully enough though, it didn’t take long for me to get used to the controller. So I was able to compensate for it´s downsides when it comes to fighting games, but it’s still a little weird I think.
The backgrounds are amazing in “KOF XIV”, both in the demo and in the trailers. And that includes everything from Hong Kong to the Great Wall of China, to a remote truck stop, a wrestling ring in Mexico, the Tropical Rain Forests of South America and many others…As an aside, I’d probably die if I was in the jungle. Humidity and heat aren’t good combinations for me. As I get more than enough of that where I live, thank you very much!
Other than that, there is not much more which I can add or say about the game at this time. However, the “KOF XIV” trailers make me want to play the game more and more. And I really hope that the Nightmare Geese DLC will be available for those who shelled out 80 bucks for the super-deluxe-ultra-chocolately-covered-fudge-rippled-mega-super-pack-with sprinkles special edition. And so far, it’s said to only be for those who pre-order the game digitally.
Well, there is not much else to say about it, other than the fact that I look forward to playing the full version of “KOF XIV” once it hits store shelves on August 23rd this month.
Robin Ek – Editor
The Gaming Ground
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