Are you contemplating developing a non-gaming app? If so, you must first do extensive research on the process. One of the biggest factors you must consider is whether or not it is possible to earn revenue from such an app.
It is a fact that gaming apps are more popular than non-gaming apps. So, the odds of earning decent revenue from a gaming app is higher than that of a non-gaming app. Below, you will discover more information about the struggles of monetizing a non-gaming app.
The biggest downside to non-gaming apps is they do not always hold the player’s attention. Whereas, gaming apps, such as agen sbobet, are frequently updating to keep players returning.
If you can develop a non-gaming app that will hold the players’ interest, then you will be doing better than most developers.
To earn decent revenue on any kind of app, it must be interesting to the point that players cannot put it down.
So if you are familiar with non-gaming apps, this is rarely the case. However, there are some non-gaming apps, such as social media, shopping, and streaming.
Ultimately, you should know that people are more willing to pay for entertainment. They work hard and they want to enjoy themselves. Therefore, they’ll spend a little money on video games and in-game purchases.
They’re not going to be eager to pay for a calendar or calculator app. This is another reason that it can be difficult to monetize a non-gaming app. Many people aren’t interested in paying for something unless it is entertaining.
Another thing to note is that there are going to be no in-app purchases. Once the user has started using the app, they’re going to have full access to it.
You might be able to release a standard version and a pro version. However, it is going to be tough to convince users to upgrade to the professional version of your app.
So if you’re unable to do that, you’re not going to be able to make money from your app and that is going to be disappointing. Suffice to say, it is much easier to make money from a gaming app.
One thing to note is that many games have a pausing point. For instance, you’re going to beat a level and watch a cinematic movie. Once that happens, the developer will have a chance to toss in an advertisement.
Before the movie begins, they can display a 10 or 15-second ad. With many non-gaming apps, this is impossible.
So if you’re developing a calculator app, you will not be able to find the pause point. You should display an ad after the user hits the enter button. However, this would feel unnatural and it might send users in the opposite direction.
Developing a mobile app is going to be a struggle. However, there is a possibility that your efforts are going to pay off in the future. With this in mind, you should try your best to develop an app that is going to be beneficial for the user.
Unfortunately, attempting to monetize a non-gaming app is going to be tough. There are many reasons that this is true. If you’re able to think outside of the box, you’ll be able to come up with clever ways to make money from your app. And, that will make it worth your time and energy.
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