I honestly didn’t see this interview coming, because the announcement of the next-gen Shadowrun proposal to Microsoft came out of nowhere. Nevertheless, it’s very much true. So I talked to Daniel Connery (the leader of the Dragonpunk team) for quite some time today, and while I was doing so, I soon realized that it would be much better ... Read more
I’m happy to inform all you “Cyanide & Happiness” fans out there that I got a chance to interview Kris Wilson (which I did just recently). So I asked him about everything from the upcoming point-and-click adventure game “The Cyanide & Happiness Adventure Game“, the story and history behind the “Cyanide &a... Read more
It feels somewhat unreal that it’s been almost one year since we did our last interview with Doug TenNapel, but it’s true. Anyways, since there has been quite a lot of drama going down between Doug TenNapel and Kotaku’s writer Heather Alexandra (it’s related to Heather’s Kotaku post about “Earthworm Jim”). ... Read more
Just recently I got the chance to do an interview with Invader Studios Michele Giannone (co-founder, PR and Business Developer for Invader Studios). So we talked about everything from “Daymare: 1998“, “Resident Evil 2: Reborn”, Invader Studios plans for the future to Capcom’s support for the “Daymare: 1998”... Read more
As some of you might remember, I (Robin Ek, TGG) have written quite a few posts about DEVGRU-P’s games in the past (“Stay! Stay!“,”Panzermadels” and “Maid Mansion“). Well, guess what? Just recently I got a chance to do an interview with DEVGRU-P =) So we talked about everything from their past games, their ... Read more