2015 sure seems to be a really strong Warhammer 40K year. Because just the other day when i wrote about  Creative Assembly´s “Total War: Warhammer”.

I found out via Twitter (thanks GuyverOne!) that Tindalos Interactive (the makers of “Etherium“) is working on “Battlefleet Gothic: Armada” (a RTS game) together with Focus Home Interactive (which will publish the game).

And apparently”Battlefleet Gothic: Armada” is based on the Battlefield Gothic tabletop game, and all of the graphics in the game is made with the help of Unreal Engine 4.

battlefleet gothic armada

Fire them darn cannons!

So, yeah. All of this sounds very promising and exciting. But it get´s even better. Because you (as a player) will be able to build (and control) spaceships and big spaceship armada´s.

There´s no release date for Battlefleet Gothic: Armada though, at least not yet. But Focus Home Interactive will get more information about a release date “very soon”.

“FOCUS HOME INTERACTIVE AND TINDALOS INTERACTIVE ANNOUNCE BATTLEFLEET GOTHIC: ARMADA WITH SCREENSHOTS Focus Home Interactive and Tindalos Interactive are pleased to officially announce the development of Battlefleet Gothic: Armada, a real time strategy adaptation of Games Workshop’s famous tabletop game for the PC.

The game stages the mighty armada of the Imperial Navy’s Battlefleet Gothic against the insidious and galaxy threatening Chaos Black Crusade of Abaddon the Despoiler in dark, deadly and intense space battles.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space. Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles.

From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, etc. each customization affecting the very performances of the ship and the special abilities available during battle.

From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ship for future, bigger and more dangerous battles. We will unveil the game to the gaming press in more detail very soon; discover now the very first screenshots of the game, captured from a very early development version of the game.”

Source:
Focus Home Interactive

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Robin “V-Act” Ek
The Gaming Ground

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