It shouldn’t come as a surprise to the Sony fans that the company isn’t working on any first party titles for the Playstation Vita. It shouldn’t, but it does. Mid to late last year, Sony Europe boss Jim Ryan followed up on comments made by Shuhei Yoshida. Yoshida said that the firm isn´t anticipating the commitment of massive amounts of resources to the flagship portable device. Basically, its confirming what everyone knew since the device was launched in 2012, it’s time to close the curtain for good. Masayasu Ito put the final nail in the coffin with his confirmation of their halt on production of first-party Vita titles in his recent interview.
Instead of first-party support, Ito says, Sony is shifting its attention on the PlayStation 4 and its library. Given its impressive worldwide success, this is understandable. Ito also mentioned that the handheld will continue to see third-party support from a plethora of developers and engineers. This means we’ll see more imports, indie games on the PSN network, and introduction to older titles from Japan that we couldn’t access before.
Although there isn’t a massive library on the PlayStation Vita–like it’s brother the PSP, it does still have potential inside itself. Unfortunately for Sony, as is the case with handheld systems, a bit off more than they could chew. It also didn’t help things that they let gamers down with backwards compatibility for the PSP–which could have boosted the longevity of the system easily. The Playstation Vita has only been around for about 4 years this February, but that doesn’t mean it’s down for good.
What would you like to see happen with the Playstation Vita to save its life? Let us know below.
The Gaming Ground
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