In a statement published on Nintendo’s Facebook page; Shigeru Miyamoto announced that Star Fox would not be released as planned on November 20th and as a result has been delayed until 2016. In the statement, he outlines the reasons behind the decision that was reportedly made last week;
“A Message from Mr. Miyamoto Regarding Star Fox Zero
I made a big decision last week. We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.
While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing. To the people looking forward to the launch of the game this holiday season, I am very sorry. Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.”
There was no new date announced, but I think we can safely assume that it will be sometime around the first quarter of 2016 (as Nintendo has no other game for that period). So what´s your thoughts on Nintendo pushing the release of Star Fox Zero until next year? Let us know in the comment section!
The Gaming Ground
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