I (Robin Ek, TGG) was just informed that Causal Bit Games super awesome action/adventure arcade game “Battle Princess Madelyn” only got three days left on it’s Kickstarter campaign. Even so, “Battle Princess Madelyn” has done more than great on Kickstarter so far:

“As Battle Princess Madelyn enters its final days on Kickstarter, and at an incredible 308% funded, Causal Bit Games looks to achieve the final stretch goals.

“Battle Princess Madelyn’s Kickstarter has been absolutely overwhelming, and the demand for our physical PS4 tier (with Kickstarter exclusive cover), that we’re able to offer thanks to our friends at Limited Run Games, has been unprecedented. We’ve also already established a fabulous community for our game and we can’t wait to share more about the game with everyone as the development pace picks up,” said Christopher Obritsch, Creative Director at Causal Bit Games. “We’re hoping to achieve some final stretch goals, and now pleased to reveal that we’ve added a final tier. This is for an arcade bespoke cabinet, built and designed for the true collector by the incredible Arcade Europe.”

Battle Princess Madelyn’s campaign started on March 15th and runs through to April 14th and is set to release on PC, PlayStation 4, Xbox One, Nintendo Wii U and Switch in early 2018″. – Causal Bit Games

battle princess madelyn boss fight

The boss fight in the pre-alpha demo of “Battle Princess Madelyn” was freaking awesome.

In other words, Causal Bit Games is trying reach some final stretch goals before their Kickstarter campaign ends on the 14th of April (9:59 PM CEST). So I wish them the best of luck with everything =) And if you want to know my thoughts about “Battle Princess Madelyn” so far, then you could just read my PC-preview post for the game (you will also find my pre-alpha demo gameplay video down below).

About Causal Bit Games
Causal Bit Games is an independent gaming start-up company based in Canada. Owner and Creative Director, Christopher Obritsch is a young, retired professional graphic designer and creative director and long-time hobbyist-turned-indie game dev. His partner in crime, Daven Bigelow, is the coding brains of the operation and works on hitch hiking robots in his spare time! Last but not least, we have the keeper of the cheese, Angelina Obritsch who is in charge of the finances, as well as hiring.

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Robin “V-Act” Ek
Editor in chief
The Gaming Ground
Twitter: @TheGamingGround

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