You know, even though I have seen, played and heard of quite a lot of visual novels as of lately. I still have to say that Far-off Daydream Games seems to have something special in the making with their dark and funny visual novel adventure game “A Near Dawn” (the game is set for a PC release in November), and here’s what Far-off told us about the said game:
“Hi Robin!I know you like indie games, so I wanted to make sure to reach out to you about my new indie adventure! My name is Leon from Far-off Daydream Games. I was hoping you could take a look at my game and consider mentioning it on your website. 🙂 We just began the KickStarter for A Near Dawn, our dark humorous psychological thriller adventure about a Seattle attorney with increasingly straining psychological difficulties being pushed to the limit by a sinister conspiracy he will gradually uncover. “ – Far-off Daydream Games
Neat indeed (I for one found the “A Near Dawn” gameplay trailer to be rather neat at least), but what is “A Near Dawn” all about then? Well, here’s the actually story for the game:
“A Near Dawn is a charmingly devastating psychological thriller with laughs, gut-wrenching crashes, and mature themes – produced by Far-off Daydream Games. The story is one part darkness and two parts humor!
When Seattle-based attorney, Sam Nichols – a character that seems to be suffering some disturbing psychological difficulties – takes on an important new case, he finds himself exposed to progressively dire circumstances that threaten to unravel his reality and destroy those closest to him. With his mentor’s firm on the brink of collapse, Sam will have to take on a ruthless multinational corporation defended by some of the vilest people imaginable.
The odds already seem out of favor, but you will soon learn that things were never as they appeared – as an even deeper conspiracy begins to emerge. Where will you find yourself if you keep untangling the threads to this mystery? You must be brave to uncover the truth! Our Prologue introduces some of the key characters, the setting (Downtown, Seattle), and hints at the challenges coming ahead. The case seems typical. It is not. One of the concepts for this project was to start from the present day, reality as we know it, and progress down a deep well of psychological, even supernatural mysteries.”
As for features, these are the said launch features for “A Near Dawn”:
– Gorgeous artwork rendered in 1080HD
– Immersive cinematics with some illustrated frame-by-frame animation
– Fully voiced audio by exceptionally talented actors
– Beautiful original soundtrack
– Point and Click interface with puzzles to resolve
– Psychological tension – the main character is psychologically vulnerable and can give in to his dark side depending on your decisions, altering the course of your interactions with others
– Multiple endings – your successes or failures can take you off course from the true ending
So far, so good. However, there’s a catch to all of this, and that would be the fact that “A Near Dawn” needs to collect 8,500 Canadian dollars on Kickstarter in-order to become a reality (there’s about 18 days left on the Kickstarter clock, and so far there are about 5,300 Canadian dollars missing). Nevertheless, I think that “A Near Dawn” will reach it’s Kickstarter goal on time, because it’s off to a good start on Kickstarter.
Furthermore, you could actually play the full prologue right now if you feel like it (you can do so via Steam, Itch.io or the Google Play store). In other words, “if” people enjoy the prologue, then it’s very likely that they will support “A Near Dawn” on Kickstarter. Well, I think you get the idea. So I’m just going to wish Far-off Daydream Games the best of luck on Kickstarter =)
Robin “V-Act” Ek
Editor in chief
The Gaming Ground
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