What exactly does “low popularity” mean Nintendo?
When Nintendo released “Super Mario Maker” upon the world back in September last year. It didn´t take all that long before the game became a huge smash hit on the Wii U. In the matter of fact, by the end of September (2015). “Super Mario Maker” had sold almost 2 million copies worldwide (1,88 million to be exact). And the game scores and reviews have been really positive too (“Super Mario Maker” has has a 89% average score on GameRankings, and a 88/100 score on Metacritic).
So I was quite surprised to find out that Nintendo has some very unclear and confusing rules regarding “Super Mario Maker”. To be exact, why does Nintendo remove some people´s stages from “Super Mario Maker”? And what exactly does the “low popularity” rule mean? Well, at this time there is no-good explanation to that question. And that has made a lot of players angry, frustrated and disappointed.
And I can´t blame them for feeling like that, because if you take a look at Nintendo´s own explanation to why they remove “some” stages from “Super Mario Maker”. Then you would notice that It´s really hard to tell what “low popularity” includes exactly (my guess would be “boring levels”):
“Notice regarding course uploads
Please be aware that after a fixed period of time, courses with low popularity will be automatically deleted from the server.
Nintendo reserves the right to use uploaded courses and related data, either as-is or with alterations, for either commercial or noncommercial purposes without compensation to the uploader.” – Nintendo
There are still some hope and help to get though. Because the brave souls over at the “Super Mario Maker” Reddit thread, has come up with their own theories and speculations behind what “low popularity” means:
And it seems like North American and Canadian Wii U users can call the Nintendo Tech support for help and advice on the matter:
A removed “Super Mario Maker” level = It´s been banned forever
However, I should point out that once Nintendo has removed a “Super Mario Maker” level. Then it can´t be re-submitted to the “Super Mario Maker” pool again. Because you will only get the following message if you do:
“This course cannot be uploaded again, as it has previously been deleted on the server-side.”
And this is what a “Super Mario Maker” user told Kotaku a couple of days ago:
“Apparently, Nintendo is in the habit of deleting levels from the network permanently with the level marked in the player’s save file with a ban from the network so that it can never be uploaded again, even after it’s edited to reduce difficulty or alter it completely. Now, I know this got some attention with players uploading levels exploiting glitches, but many of these deleted levels don’t exploit glitches but rather haven’t accrued any stars and have zero percent completion rates (either due to difficulty, little traffic on the level or both).”
Nevertheless. It seems like the reddit user Phantal has found some really interesting clues, which might explain why Nintendo removes some people´s “Super Mario Maker” stages:
“I’m surprised no one posted about this previously:
This is from the patch notes for the 1.30 update:
“Users will no longer be able to use the words “Like”, “Yeah!”, and the “★” symbol in their course names. Please change the course name when saving a course that includes these words.”
I’ve seen plenty of levels the last few days with those words in their titles that haven’t been deleted. Perhaps they’re deleting unpopular levels with those key words / characters.” – Phantal, via Reddit
Help, advice and the final conclusion
In other words, avoid using the words “Like”, “Yeah!”, and the “star” symbol for your stage names. And be sure to back up and save your “Super Mario Maker” data to a SD card. It would also be a good idea to either take a lot of pictures, or to record the levels which you like the most. Because if Nintendo decides to remove your levels from their server, then you would at least be able to rebuild those levels with the help of your pictures and movies (you won´t be able to upload them to the server again though, unless you make some drastic changes to your levels).
Nevertheless, I still think that Nintendo needs to become better at communicating with their community and consumers. I mean, it´s crazy that people have to guess and speculate about what “low popularity” really means. And that´s something, which has created a lot of unnecessarily frustration. So Nintendo needs to bring some clarification to this matter as soon as possible. And it´s also rather sad that some really well-made levels might get lost forever because of this.
With that said, what do you guys and girls think about all of this? Let us know your thoughts in the comment section down below!
Robin “V-Act” Ek
The Gaming Ground
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