CANBERRA, ACT – May 4, 2018 – City of Brass, an Arabian Nights-inspired first-person adventure from the BioShock veterans at Uppercut Games, is out now for PlayStation 4, Xbox One, and PC.
Amidst the scorching heat of desert sands, a once opulent city lies in ruins after its inhabitants’ excessive greed invoked a genie’s curse. Embark on a grand heist as an intrepid thief armed with little more than a whip and scimitar to combat the legions of the damned standing between players, a fabled treasure at the heart of the city, and perhaps even a way to reverse the curse.
With its signature bullwhip, City of Brass allows players to toy with enemies in a variety of ways. The versatile weapon can trip, stun, and disarm foes to make them vulnerable to blade attacks. It can also be used to swing away from dangerous situations and reach far-off objects, or even manipulate the environment to one’s advantage by triggering deadly booby traps. Navigating the settlement is enhanced by the fluidity of movement provided by using the whip to bypass obstacles and access the perfect position to fight against the next wave of enemies.
Each stage of the game is procedurally generated, providing replayability by the twisting the city’s streets to create new obstacles and secrets. Each run bestows new knowledge and tricks for perceptive thieves to wield in future runs. The journey can also be tailored to each individual player with the Blessings and Burdens system, which can alter health, damage output, and other attributed to make City of Brass as accessible or challenging as players desire.
City of Brass also features Twitch and Mixer integration, which allows viewers to interact with streamers in fun and exciting ways. Once enabled, audiences can lend the streamer a helping hand by gifting them gold or healing items – or do the opposite by spawning more baddies.
“Bringing Arabian Nights to life as a hack-and-slash adventure game has been an incredible experience,” said Ed Orman, co-founder and designer, Uppercut Games, “We’re so proud of what we’ve accomplished as a team and are happy to share City of Brass with the world.”
City of Brass is financed with the assistance of Screen Australia’s Games Enterprise Program. To more learn more, visit the game’s official website or follow Uppercut Games on Twitter.
About Uppercut Games
Uppercut Games is a Canberra-based independent game studio founded in 2011 by Ed Orman, Andrew James, and Ryan Lancaster. The development team has more than 50 years of combined experience working on titles such as Bioshock, Bioshock 2, Fallout: Tactics, Freedom Force and Tribes: Vengeance. As Uppercut Games, the group has released multiple projects across various platforms, including Submerged and the Epoch series.
Jonas “O.J” Ek
The Gaming Ground
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