Press release:
Wiesbaden, Germany – 26th April, 2022
The Germany-based indie games publisher/developer Publisher Assemble Entertainment and the indie games developer Sphere Games UG, today announced with great delight and excitement that they have just released the “Age and Education” update for their sci-fi city-builder “Sphere – Flying Cities” (the said Early Access update is avaible right now for PC via Steam and GOG).

The new content introduces the ageing of the floating city’s denizens, as well as a full-fledged education system, meaning higher education (literally) is within grasp for all.

The new life cycles add a realistic element to the sci-fi simulation, ageing citizens through various stages of life, bringing with it all of the triumphs and troubles that come with the passage of time, including birth and death cycles. Similarly, inhabitants of the flying city interested in expanding the population must meet specific reproduction requirements in order to do so. Luckily for the new busy parents, a “Day Care Center” is now also available to construct.

In between those finicky stages of early and late-stage life cycles, denizens can now take part in education programs, allowing skill mastery and development of new skills through the new “Training Center”. Having educated citizens means higher efficiency, better buildings, and more.

The Age and Education update also introduces a reworked energy management system, as well as many new buildings including the training center, day-care center, and energy storage. Find more details about future updates in the updated Roadmap on Steam.

Want to know more about the development of this exciting new foray into the skies? Check out the latest Devlog #2 ‘The balancing act of difficulty levels’.

More about Sphere – Flying Cities

Far above the crumbling world below, the last of humanity has boarded a massive bio-aircraft powered by a highly futuristic anti-gravity machine that, along with the ship’s citizens, requires exhausting care and maintenance. In this sci-fi survival city-builder, players are tasked with developing a civilization on (literally) cloud nine.

Gather resources, construct buildings and shelter, and look after the sensitive ecosystem where food, clean water, and ample healthcare are all needed to keep the city’s inhabitants thriving.

Based on the novel ‘Cities in Flight’ by James Blish, Sphere – Flying Cities utilizes a unique mix of strategy, simulation, and survival elements, ensuring there’s no limit to the truly immersive and realistic gameplay scenarios that can be constructed.

Developed by Hexagon Sphere Games and published by Assemble Entertainment, Sphere – Flying Cities is available now on Steam Early Access and GOG for £14.99 / €17.99. Learn more and add the game to your wishlist here.

Keeping in line with their philanthropic nature, Assemble Entertainment has partnered with Atmosfair, an environmental development organization that focuses on clean energy climate protection projects, to offer a unique Save the World edition of the game. Including a mini-artbook and in-game cosmetics, a portion of this edition’s profits go directly to the charity.

Follow Sphere – Flying Cities on Instagram, Twitter, and Facebook for news and updates.

About Assemble Entertainment
Founded in 2016 and based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer best known for the survival city-builder Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse, and the modernized Leisure Suit Larry series, featuring two new entries in the iconic decades-spanning saga.

Despite the company’s short history, Assemble Entertainment has won the German Developer Award twice — in 2020 and 2021— in the category “Best Publisher.” Assemble Entertainment organizes GermanDevDays, an annual conference held in Frankfurt, Germany since 2016 that attracts more than 1,100 attendees from across the German-speaking video game development industry.

The event also includes the GermanDevDays Indie Award, where indie development teams across Germany can participate in varying categories to win a cash prize for their projects. The event is hosted by Stefan Marcinek, CEO and Founder of Assemble Entertainment. More on www.germandevdays.com and www.assemble-entertainment.com.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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