Players that haven’t got a chance to support Stoneshard during the crowdfunding campaign can use the late backing option available on the official site for one month only. Late backing funding will count towards additional stretch goals.
Attracted funds will not only ensure the completion of the game, but will also allow the team to release a major story expansion, introducing new race, classes and weapons. Also, Stoneshard will receive an ‘arcade’ mode, in which the hero can fight through procedurally-generated dungeons in search of rewards.
Stoneshard is a turn-based RPG inspired by classic roguelikes. You will explore a vast, procedurally-generated medieval world, lead your own caravan and survive by managing both physical wounds and trying to stay sane.
A Free alpha version of Stoneshard is available on Steam — it tells a story of one of the key characters, while introducing the world and the combat system of Stoneshard. Steam Early Access is scheduled for February 2019, followed by a full release on PC, PlayStation 4, Xbox One and Nintendo Switch in 2019.
Some quotes from the media:
«Stoneshard has become a Kickstarter hit with no doubt» — TGG
«While the prologue is definitely skeletal, it’s also pretty darn promising» — PC Gamer
«Even in these early stages of development Stoneshard offers a well polished and addictive roguelike dungeon crawling experience» — Alpha Beta Gamer
Inspired by legendary classic games like Diablo and ADOM, Stoneshard blends old school gameplay with modern mechanics and accessible UI, so it’s fresh and fairly challenging for genre veterans, but also quite welcoming to the newcomers. Stoneshard will hit Steam Early Access in Late 2018, with PC & console release to follow in 2019.
Jonas “O.J” Ek
The Gaming Ground
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