THE NETHERLANDS — Sept. 9, 2021.
The US-based indie games publisher/developer Apogee Entertainment and the Netherlands-based indie games developer OrangePixel, are today very happy and excited to announce that their survival platformer “Residual” is now available for PC (via Steam, GOG, and the Epic Games Store) and the Nintendo Switch via the Nintendo Eshop.
The PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One releases will lift off in early 2022.
Sirens blare. A lone spaceship’s hull quakes. A weary traveler crashlands on a new world. As they emerge from the warped chassis into blazing heat, arctic tundra, drenched swampland, or another type of hostile, procedurally generated planet among unfamiliar stars, one thought emerges: Survive. All alone against the void, the explorer ventures forth—to find food, minerals, and a way to fix their ship to return home.
At the start of every playthrough, the proprietary Nature Engine sculpts a brand-new world, governing everything from climate and resources to plant life from a set of nature-based rules. Carve out an existence on thousands of possible planets, each presenting a different, unpredictable challenge. Find shelter from the sweltering sun. Accumulate power to stay warm during long, cold nights. Discover creatures and flora that can help or harm.
Space holds the possibility of freedom, but beneath the surface lie the long-forgotten secrets of an ancient civilization desperate to make themselves known again. Through creative puzzle-solving and resourceful dungeon-diving, lay bare the mysteries of the universe. But will this discovery aid a planetary escape or leave the lost pilot forever trapped in the void?
“I kept telling them not to go down that chasm, but do they ever listen to me? No!” chimed Pedey-B, the explorer’s constant robot companion and Personal Disaster Bot.
“Whatever secrets are down there are not our concern. … Hey, are you even listening?”
“What lies at the heart of Residual is that yearning to explore, discover, and survive,” offers Pascal Bestebroer, the solo developer behind OrangePixel.
“Every new planet means different, exciting stories for each player. Share your adventure with others who seek it!”
Residual launches today on Nintendo Switch and PC via Steam, GOG, and Epic Games Store with support for 11 languages. The PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One releases are planned for early 2022.
For more on OrangePixel and Apogee’s galactic adventure, check out the game website, follow the studio on Twitter, Discord, and Facebook, and tune in for Pascal’s weekly devlogs on YouTube. Hang out with Apogee on its official website or follow the legends on Twitter, Facebook, Instagram, and Discord.
OrangePixel is Pascal Bestebroer, a Dutch independent game developer best known for the half-million-selling twin-stick dungeon crawler Heroes of Loot and dropping weekly game-dev knowledge bombs on his YouTube channel. His studio name? Well, he tried designing a logo and only got as far as a single orange pixel.
About Apogee Entertainment
Apogee Software’s pioneering journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution revolutionized PC gaming at the time and catapulted Apogee Software to global renown. As an indie publisher, Apogee (and it’s later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.
The new Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.
Jonas “O.J” Ek
The Gaming Ground
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