“Dungeon Souls” is a top-down action RPG and a dungeon crawler that sends you out to fight hordes of monsters, while leveling up your character and finding useful items. And as I said before on my previous reviews, I’m the type of Gamer who enjoys seriously difficult games. So when I heard that “Dungeon Soul” is said to be a really hard game title. I simply couldn´t wait to get my hands on it. And at my initial attempt with the game, I notice that the rumors about the game was very much true indeed. So that put a smile on my face, after a couple more attempts I noticed the game way to hard for its normal difficulty. After 5 hours of dying constantly after the first and second boss I decided to try the easy difficulty which surprisingly the only difference was enemies having half health and you as a player having a starting shield, everything else stayed the same.
There is a total of 10 classes to be found in the game. Whereof seven of them need to be unlocked by fulfilling a particular task in-game. And that could be anything from finding a specific item or accomplishing a certain thing. However, the chances of finding these items which unlock some of the classes are totally dependent of luck. And that will have you praying a lot to the “RNG God” for the chances of finding some of those items. Each of the classes has their own unique abilities, difficulties, play style and stats, so selecting a class might make it harder or easier for you depending on your preferred playing style. There is also different damaging abilities based on class scales with specific stats, for example. Psychical characters will have their damage increased by damage stat. And magic based character’s damage will increase based on your magic stat instead of damage stat.
As for the dungeon part of the game, you would normally start in the middle of a room where you need to activate a certain amount of marks. And you do so in-order to open up the portal to progress into the next level. While finding the marks you will have to fight your way through enemies to gain experience and gold (which can be spent on goods once you find the merchant on each level). And once all marks have been activated. The portal will open up at the spot where you started the level. And you will then be given some time to leave the level before the redeemer spawn and come after you preventing you to stay on the level grinding experience or gold. This redeemer can’t be killed and will drain your health once he gets close to your character. So If you want to grind experience or gold, then simply do not activate all the marks on the level. Otherwise you will spawn the redeemer.
I encountered quite a lot of problems with “Dungeon Souls”. And one of the biggest issues that I had would be the fact that the game kept on crashing every now and then. And that ended up ruining my runs repeatedly. Another down side is that the game doesn’t have an actual ending. So once you kill what appears to be the last boss. You just get tossed back to the very beginning of the game. And the only difference would be that the monsters are now a lot faster when they move around. And one of the biggest problems that I encountered was that the difficulty of the game felt out-of-place or unbalanced. For example, some higher levels of the dungeon are a lot easier than early levels of the game. The same could also be said for the orders of the bosses with the 3rd boss being a good deal easier than the first two bosses.
As for what appears to be the final boss, it’s difficulty at this current time is a little too hard. As the last boss has a lot of health. And after you manage to take down his health, he recovers back to half health and summons a random boss you already fought before. So unless you were lucky enough to the right items on your run. Then your chances of beating the last boss are pretty low. And finally once you get a certain amount of items. Your character won’t die unless you let the enemies kill you on purpose (which was my case, after that I had figured out that “Dungeon Souls” didn’t have an ending after my last five-hour run). In the end though, “Dungeon Souls” is an early access game. Even so, it´s still not a bad game all through to the core. It just needs some work to be done to it, other than that I had a lot of fun with it.
+ Fun gameplay
+ Provides a good challenge
– The difficulty goes up and down constantly
– After killing final boss, the monsters difficulty doesn’t seem to scale
– It never ends
Sound and music: 4/5
Replay value: 2/5
“Dungeon Souls” is not a bad game per say. However, Lamina Studios needs to put more work into it, especially since the game stops being fun once you beat the last boss a couple of times on the same run.
Title: Dungeon Souls
Developer: Lamina Studios
Resolution: Highest possible for PC
Release date: 2015-02-07
Spent time: 20+ hours
Average grade internationally: N/A Gamerankings.com
PEGI/ESRB age rating: N/A
Price: 10 Euros via Steam
Robin Ek – Editor and co-writer
The Gaming Ground
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