The depths of the ocean can be quite scary by itself but just imagine if fishes, eels and other sea creatures were mechanical and had weapons attached to them. “Project G” is an under water themed shoot’em up with all of the above included and a little extra. You play as a submarine fighting your way to prevent humanity reaching extinction.

The gameplay is quite simple. And just like in many other shoot’em up games, you can move around the screen with your submarine to evade being hit by the enemies. However, your submarine can only carry two weapons at the time (the primary weapon which is your regular shots, and the secondary weapon which can be a homing missile, a bomb and a nuke). And the choice for a secondary weapon is limited to the submarine you select, so think through our choices very carefully.

project g battle

Here´s a free pro-tip, shoot everything that comes in your way.

So, what about the actual submarines themselves then? Well, you start with the most basic of them all which has low stats, and the submarines can be upgraded five levels and can only use missiles as secondary weapon. The second-tier submarine can be unlocked with 5,000 gold. And it has slighter better stats, can be upgraded seven levels. It can use bombs and missiles, as for the most powerful tier in the game. The best submarine can be unlocked with 10,000 gold. And it has better starting stats, can be upgraded 10 levels and can choose to use any of the three secondary weapons. The second-tier submarine isn’t worth buying since each submarine difference is the stats and amount of upgrades that you can put into it. And the secondary weapon of the tier two submarine have the worst secondary weapon, there is in “Project G”. So you are better off saving until you can buy the highest tier submarine.

project g creatures

Let´s blast those sea creatures to bits!

The attack patterns of the enemies are easy to predict once you memorized the most of them. Especially since most of the attacks come directly in front of you (or the direction, your submarine is at the moment they shoot). The bigger enemies will not start attacking until they get close to you, which gives you the advantage of killing them before they reach you. As for the bosses, they all have a pattern which only takes seconds to figure out. However, they do change their attack pattern, after they reach a certain amount of health. Nevertheless, the change isn´t big enough to change your strategy all that much.

project g submarine

Pick your submarine with care.

There are five stages to each area. And all stages on the same area share the identical music. However, the enemy type’s changes in each area you visit. And there are completion levels at each stage up to three stars, depending on how many points you make on each stage will determine the amount of gold and rewards you will earn by the end of each stage. On the 5th stage of each area, you will have to defeat a boss at the end of the stage. There are logs around certain stages, which are hidden inside a barrel, those logs contain information to the lore of the games and by getting all 10 you will unlock the secret stage where the real final boss is hidden at.

project g boss fight

There are quite a few boss fights in “Project G”.

I personally think that “Project G” seems to be more aimed towards casual players wanting to get into playing shoot’em up genre, then anything else. Because at the normal difficulty, the game gives you three hits after you lose your shield (and the shield will start to regenerate after not getting hit for a couple of seconds). As for the hard difficulty, the only difference I experienced was that instead of having three hits after you lose your shield, it simply takes one single hit to kill you on hard. And that forces you to take a less risky approach to the enemies while waiting for the shield to regenerate. I went through the hard difficulty without dying once, but that’s just my experience as someone who has played bullet hell games before.

Gameplay: 3/5
Graphics: 4/5
Sound and music: 2/5
Controls: 5/5
Replay value: 2/5

tgg grade 3.5 out of 5

Verdict: 3.5/5
I think “Project G” is a good entry-level to the shoot’em up genre for those wanting to get into them.

Title: Project G
Developer: Nebula Interactive
Format: PC
Genre: Shoot’em up, Indie
Resolution: Highest possible for PC
Release date: 2016-05-13
Difficulty: Normal
Spent time: 10 hours
Average grade internationally: N/A Gamerankings.com
PEGI/ESRB age rating: N/A
Price: 10 Euros via Steam

Credit:
Robin Ek – Editor

tgg author avatar Bengie Rodriguez
Bengie Rodriguez
The Gaming Ground
Twitter: @BenjusMaximus

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