I’m hoping that this isn’t as bad as it looks, because the title of this article from Techspot says that “Star Citizen” has been put back indefinitely…Well, here’s a fast recap for those who are not familiar with “Star Citizen”. It’s a crowdfunded game from the developer Chris Roberts (the director for Cloud Imperium Games) whom started the idea of the game back in 2012, with hopes of raising $0.5 million to get it off the ground. Long story short, the developer would have easily given this idea to an AAA developer, but wanted to avoid the pressures from a corporation (according to Techspot). So in the end “Star Citizen” ended up raising $148 million, and the more money that was given to the cause, the larger the scope spread. Nevertheless, the game was pushed back to 2016 as the budget grew, but right now there is no release date.

star citizen planet shot

It’s a planet shot from Cloud Imperium Games upcoming Space trading and combat FPS MMO “Star Citizen”.

However, just because there is no known release date, does not mean that “Star Citizen” is not ever going to come out. I believe the title of the article is a little too frightening for the actual situation. As stated, he pushed back the game two years in order to widen the scope. He only wanted to fund half of a million to make the game, expecting anything else to come from investors, which is understandable. $148 million is a lot of money, and if he could make a playable game with $0.5 million, I couldn’t even imagine how great of a game he could make with the money raised.

So no, I would not say it’s as bad as it looks (I find a “Duke Nukem” nightmare scenario to be very unlikely – Robin). I want to be optimistic and say that he’s taking the time necessary to make a game worthy of the crowdfunding. That seems to be the situation given the extra two years given in the past, and I am yet to find anything just yet to show that there is no intention of never releasing the game.

star citizen battle royale

Battle Royale – Official Image.

I did not donate to the game and prior to writing this article, I believe I’ve only heard of the game in passing but cannot recall where I heard of it, but if I did donate to the game, I would want them to take as much time as possible. I would want them to delay the game if necessary to avoid angering the audience that spent so much time and tons of money supporting the game. Yes, saying “delayed indefinitely” sounds bad. Nevertheless, I do not believe that it is what they mean. I believe this could very well be a “Final Fantasy XV” type of situation where the game takes a while (in this case, hopefully not ten years), but it’s well worth it by the end. Take it for what you will, but I believe the title of the article makes it sound far worse than it actually is, and we should wait for further word from the developer in order to get more of an idea of what we’re looking at.

Credit:
Robin Ek – Editor

Source:
Techspot
NY Times
Forbes
Kickstarter
Question and Answer Thread – May 18 2017 (Reddit)

***Disclaimer***
1. This is a personal opinion of the writer, and it doesn’t necessarily represent the other writers (nor The Gaming Ground´s) opinions.
2.
I do not know much about the game prior to what is written in the article. In this way, I am not attempting to defend this game due to any personal conflicts.

tgg author avatar Jay Shay
Justin Easler
Senior editor
The Gaming Ground
Twitter: @masterjayshay

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11 Comments ON " Star Citizen is said to be delayed indefinitely &#... "
  • Two statements that nobody likes to admit but we have to consider.

    First. There is no hope for a game that is already taking this long when the lead team openly talks about how they don’t want to dedicate 10 years of their life on a game.

    Second, Why to finish a game when you already made your money out of it?, specially when you don’t want to dedicate more time of your life in a single game?.

    I’m aware of how shitty this sounds, but unfortunately is not far from reality.

    • Carol Harrison

      Sounds like you opinion and is far displaced from reality.

      1. The Devs have been quoted multiple times stating their intention to continue developing this game beyond ten years as it is an mmo and the single player is a trilogy.

      2. A good reason to finish a game that is already paid for is excellent as the studios release the game with no debt to investors and no push for early, buggy releases. It’s an mmo. That’s like saying why should blizzard keep releasing wow content.

      When you build 5 studios internationally with staff of 400 Dec’s and still hiring with 75 open positions suggests business wise the studio has every intention of completing this project.

      • How is my opinion far from reality when I’m actually stating direct quotes from the developers?.
        I’m not making up this shit, they have stated that they don’t want to be dedicated to a single game.

        This game will never be released as an acceptable ready to play game, it will be released mostly as it is now, and in the current state, the game is not good.

        • Throndir

          Just hire new people? People come and go in any big company. They seem to have deep pockets with all that money anyways. As long as people don’t leave at the same time and properly hand-off and transition off, I don’t see why #1 matters. Your second point is more agreeable, which is one of the reasons why I don’t like preorders and things like that.

          But I guess if the devs keep working on it, it’ll be out one day or another as long as they continue to have money to pay for it all. I mean, to the employee working on coding away a specific piece, as long as he gets paid, he’ll eventually get it done? If not, replace him. Would actually be nice if they would publicly state how much they have left in a public tracker or something. But not like that’s going to happen though.

        • Godin Intaki

          “How is my opinion far from reality when I’m actually stating direct quotes from the developers?.”

          And you lie.

          “I’m not making up this shit, they have stated that they don’t want to be dedicated to a single game.”

          Yes, that’s why they are making not only the two current ones, they have 2 more already lined up, and that is also ignoring the fact that CIG has made a game engine that they can use for other things easily, given its scalable and modular design.

          Like Carol said, your opinions don’t match reality.

          “This game will never be released as an acceptable ready to play game, it will be released mostly as it is now, and in the current state, the game is not good.”

          Want to bet on that?

  • SevTheBear

    Big games with MMO takes like 5-8 years to make. A big single player is around 3-5 year project (RPG and Open World). The single player part needs to come out this or next year. Or at least the first part they have talked about.

    • It’s going to be a really big deal if they don’t release the single player part during this or next year.

      • SevTheBear

        Yup

        • Do you think that they will reach that goal on time?

          • SevTheBear

            It depends. They promise version 3.0 to be ready in a month or 2 and the first part of 3 (I think) of the single-player should be ready this or next year.

            The problem with the project is that instead of focusing on the original idea they have kept expanding way too much. No game project is on schedule and SC has change it’s own quit a few time. So no I don’t

          • Ah, I see. Well, people are starting to get inpatient with the devs. So for their own sake I really hope that they will be able to get everything done on time. I agree.

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