Press release:
Vienna, AUSTRIA / Vaduz, LIECHTENSTEIN, January 30th, 2020 – THQ Nordic and the Drone Champions League AG are looking for the next “Drone Racing Champion“, yes, we are looking for you!

Drone Champions League – The Game will release on February 18th, 2020 for PC, PlayStation®4, and Xbox One™ – and you can start your career as a professional Drone Pilot right in the game.

DCL – The Game is used for training and even for qualifying for the official Drone Champions League, and simulates the true racing experience. It’s even possible to connect an authentic drone transmitter to your PC!

“With DCL – The Game we are finally able to transfer the real operations of Drone Champions League into a game simulation. We are very excited to offer the gaming community the gateway to eventually become a professional drone pilot and compete in real life DCL events down the line.”, says Herbert Weirather, CEO and founder of the Drone Champions League.

“THQ Nordic is very happy to support this project. DCL – The Game offers an amazing opportunity to learn how to fly a drone. And it’s not only a pure simulation – it’s fun, too.”, says Jan Binsmaier, Publishing Director THQ Nordic.

DCL – The Game is a (drone) racing sim, where players control authentic and also crazy drones, that maneuver at extremely high velocities through impressive tracks.

Racing through the streets of Torino (Italy) or over the Great Wall in China is a tough challenge and a unique experience. Not only the velocity makes the drones special to fly, but also the very small turning circle. Although the flight model of the drones stays very close to reality, the drone models do not. You can fly a fluffy unicorn or even a brick.

About DCL – The Game
Authenticity: DCL The Game is modelled closely on real-life drone flight behaviour – so close that the top performing pilots in the game can compete in the DCL Draft Selection, where pilots will be drafted to real-life racing teams competing in the DCL
Four distinct flight modes: select from four different models: Arcade mode is perfect for beginners, thanks to the automated altitude control and simplified controls. GPS Mode flies like your standard camera drone, with stabilisation and altitude control. ANGLE MODE, also known as stabilised mode on some models is available on most amateur racing drones. ACRO MODE gives the pilot more control, this is how real drone racing and freestyle pilots control their drones
Drone controller support; fly the game with the actual drone remote controller (PC and Mac)
Game modes: free flight, time attack and online multiplayer (up to 30 people)
Choose from 27 different tracks ranging from Torino (Italy), the Great Wall of China (China), Laax (Switzerland), Neom (Saudi Arabia), to many other racing locations
Physical presets: choose from three unique physical presets for your drone: lightweight, DC19-Standard, and heavyweight for a very different flight behaviour. Highly realistic flight physics in these three set ups keeps competition balanced.
Leaderboard: Global leaderboard for each platform

Pricing
Standard Edition PC: USD 29.99 / EUR 29.99 / GBP 24.99
Standard Edition Consoles: USD 39.99 / EUR 39.99 / GBP 34.99

Ambitions and plans for DCL – The Game post-release

Make DCL real-life tracks available in-game prior to the actual event – qualifying for real-life races takes place inside the game
Track editor which allows creation of individual tracks (PC only)
More information on the game, its ambitions, different SKUs etc. will follow in due time

About DCL Inc.
The Drone Champions League (DCL) is the recognized championship for professional drone racing teams: an innovative race series that blurs the lines between virtual and reality to serve up a new era of sports entertainment.

Since 2016 the DCL has drawn the world’s best drone pilots, who qualify for each race in DCL The Game and then go on to compete on eight international teams in some of the world’s most spectacular real-life settings, from buzzing global capitals to surreal natural wonders.

Each DCL race is broadcast live, worldwide on TV and also online. From the Great Wall of China to the Champs-Elysées – where 180,000 spectators lined the boulevard – the LED-lit racing drones dart through the custom tracks head-to-head, flashing by fans at speeds of more than 160 km/h as the pilots fly them using virtual reality goggles.

First to the finish wins, and with margins breathtakingly tight, contact happens. The daring maneuvers of bold pilots can boost drones to victory or send them tumbling.

DCL partners include Red Bull, Breitling, myWorld, and IQONIQ. For more information: www.dcl.aero and www.game.dcl.aero.

About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna (Austria) and Karlstad (Sweden), with subsidiaries in Germany, Sweden, Finland, and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant, Wreckfest, Gothic, ELEX and many more.

THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

The company’s internal development studios are (in chronological order, from earliest to most recent):

Grimlore Games GmbH based in Munich (Germany)
Rainbow Studios Inc. based in Phoenix, Arizona (United States of America)
Mirage Game Studios AB based in Karlstad (Sweden)
Black Forest Games GmbH based in Offenburg (Germany)
Pieces Interactive AB based in Skoevde (Sweden)
Experiment 101 AB based in Stockholm (Sweden)
Bugbear Entertainment based in Helsinki (Finland)
Piranha Bytes based in Essen (Germany)
Gunfire Games based in Austin, TX (United States of America)

Since July 2018, HandyGames (Giebelstadt, Germany) is part of the THQ Nordic network and perfectly complements the setup of the rest of our group as the new “go to”-publisher for small- and midsized developers and projects. The company has a very strong background in VR and publishing of mobile games.

THQ Nordic & Affiliates are part of the Embracer Group AB, based in Karlstad, Sweden, for more information, please visit https://www.embracer.com

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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