Press release:
Kortrijk, Belgium, August 28, 2019 — Developer Not A Company and publisher Cronos Interactive are proud to announce an Open Beta weekend for their online remote-control drone shooter “Hoverloop“.

The open beta weekend will run from 3:00PM CEST on August 31 to 3:00PM CEST on September 1st. During this time anyone is free to download and play the game from its Steam store page.

Players can pit their drone-piloting skills against each other for clicks and glory for the duration of the beta.

As a reward, all the participants will receive exclusive items to customize their drones. Furthermore, players are invited to share their feedback or to report potential bugs during the Open Beta weekend via the Steam Community Hub or Hoverloop’s Discord.

Also coming to Hoverloop for the open beta is an update that adds new features and polish to the game. Chief among these are private online lobbies for multiplayer and brand new announcers that shoutcast matches.

Players can now select a custom dogtag in the garage which will be displayed on the billboards whenever they become the current best player during a match. The Mine map has also been revamped with new environmental effects, hazards, and visuals.

Weaponry and movement controls have also been tuned. Guns are now hitscan instead of projectile-based and the movement has been tightened up, across the ground and mid-air.

Other improvements include better AI for bots, an updated tutorial, and a slew of new visual effects. Find the complete list of updates here.

Hoverloop is a multiplayer arena shooter that features customizable hover drones in high-speed combat. Players take their mechanized gladiators into a battle for glory across a multitude of maps and gametypes including modes like Deathmatch and wave-based PvE matches.

Both the drones’ abilities and appearance can be personalized to their owner’s preferences.

Powerful abilities like death rays, invulnerable shields and teleportation let you pick your playstyle.

Key Features

Customization: Pick your favorite customizable drone from a vast variety of materials, colors, hats, trails and emotes, paired with unique abilities like teleportation or death ray.

Combat: Obliterate your opponents with an arsenal of powerful weapons. Blow them up, stun them and punch holes in them with the machine gun.
Multiplayer: Play with up to four friends locally or eight players online.
Arenas: Fight on a variety of maps across a wide array of game modes including Deathmatches and cooperative PvE modes against waves of AI.

Hoverloop is now available on Steam Early Access and will be releasing on PC and Xbox One in Fall 2019.

For more information, follow @CronosInteractv and @HoverloopNAC on Twitter, or visit not-a-company.com.

About Not A Company
Not A Company is a 2-man Belgian-based indie studio founded in 2017 amidst beer and fries. The studio was created by Philippe Mesotten, former VFX artist on games like LEGO

Dimensions, LEGO Marvel Avengers and Divinity Original Sin. They strive to create games that can be played globally, by a wide audience, on PC and consoles.

About Cronos Interactive
Cronos Interactive is the independent video game publishing arm of Belgium leading technology group Cronos. Cronos Interactive strives to provide a platform for local developers to gain visibility for their projects on a global scale.

Since 2017, the company has rapidly invested in the local interactive entertainment landscape and now operates promising studios such as Mantis Games, Not A Company, Glowfish Interactive and the 1UP Belgium video game convention. Hoverloop, Journey for Elysium and Trifox are the first projects currently in development under Cronos Interactive publishing stable.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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