Press release:
Melbourne, Australia – March 11, 2026 – Indie studio, Searching Interactive is today pleased to announce that Crabmeat – a short, first-person, point-and-click survival horror is now available to purchase via Steam for Windows, priced $7.99 USD / $11.79 AUD / £6.69 GBP / €7.79 EUR – with an additional 10% launch discount available for two weeks.

To coincide with the game’s launch, a new trailer has been released that teases the icy intensity that awaits.

Crabmeat shackles you into the sodden, salty boots of an indebted prisoner of the Feudostate, which has forced you to set sail in search of priceless Southern King Crabs to pay off your debt. You must collect your quota of crustaceans within seven days or risk permanent expatriation from the state for you and your family.

In this sharp and frosty two-to-three experience you’ll navigate harsh waters for bountiful shores, crewing and manually operating your government-issued crabbing vessel alone – baiting, placing, and winching traps, sorting your hauls, and fighting to maintain the ship’s vital components from threats that dwell beneath the tide.

In this frigid place, will you find freedom or your end?

Crabmeat – Features

Explore this icy southern wasteland in your government issued crabbing vessel

Bait, place, winch and empty traps to bring in big hauls of precious crabs

Experimental blend of First Person and Point and Click gameplay, where the entire game is playable with only a mouse

Defend yourself and the ship from the denizens of the sea

Short 2-3 hour experience

Crabmeat is now available to purchase for Windows via Steam.

For more information on Searching Interactive and Crabmeat, please visit the official website, or follow Nicholas McDonnell on Bluesky and X.

About Searching Interactive
Founded by indie developer veteran Nicholas McDonnell following the closure of Samurai Punk in 2023, Searching Interactive was established and is driven to create games in a more creatively sustainable way. The studio aims to bring fresh experiences to games and expand what’s possible in the medium.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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