Press release:
[July 9, 2026] – Every knight needs a sword! And come August 11th, you can collect the most dangerous and unimaginable blades in the world of Armorial when Swordcery launches in Early Access. Founded by two cinematic artists who helped bring 2018’s God of War to life, Temple Door Games is set to deliver a hack-and-slash roguelite ARPG that will make you wonder: what exactly can’t be a sword?

It’s all fun and games until it isn’t in Swordcery. The World of Armorial faces a corruption that it has never seen before, and you must wield the very swords meant to aid the chaos. As Colt, you get to decide whether to shock the system by raining down lightning or climb out of the jaws of defeat by swinging around a shark. If you don’t bring the right sword to the fight, just try again. It is up to you to gather the blades and defeat the corruption by any means necessary!

Key Features:

Fight the Corruption: A giant blade has plunged into Armorial, bringing a hail of smaller blades along with it. The calamitous sword seems to be draining the power of the Armorial itself, and with each passing day, the rain of swords grows heavier and heavier. To undo this vile corruption, you’ll play as Colt, an unwitting hero who has gained the ability to wield the fallen blades. It’s time to make a stand against the Celestial evil that seeks to destroy the kingdom.

Unleash the Power of Spellbound Blades: As you venture forth, each new sword you find will come with a unique ability, aka its Swordcery. These abilities allow you to perform magical feats like hurling your sword out in a boomerang-like fashion, thundering down as a bolt of lightning, trapping enemies in a cardboard box, summoning ice cubes from a sword-fridgerator, launching tasty ingredients from a kabob rapier, and so much more!

Master the Blades: Every blade you find is categorized into a Sword Class, which has its own set of offensive maneuvers. From specific combos to unique abilities, each Sword Class may be more advantageous due to the terrain or combat situation. It is up to you to master and acknowledge which Sword Class’ attributes and attacks will work in unison along with your mighty Swordcery abilities.

Forged for Replayability: Each new run, you can expect to discover new swords, find various relics to add to your playstyle, choose new sword class upgrades, and trek through procedurally generated dungeons.

Wishlist Swordcery on Steam now and play the demo to sharpen your skills ahead of launch. Then join the Discord to chat it up with other heroes about the nonsensical and magical blades they’re taking into battle!

About Temple Door Games
Founded in 2019, Temple Door Games is a duo indie dev team based in Los Angeles, CA. While working on God of War at Sony Santa Monica Studio, Mike Henriet and Don Thurakichprempri bonded over a mutual love of animation, video games, and burritos. With Temple Door Games, they strive to create fun and challenging gameplay complete with quirky jokes, satisfyingly juicy melee hits, and a few tugs to your heartstrings.

Don and Mike were 2 of 6 cinematic animators on the 2018 Game of the Year award-winning God of War. Their previous experience working on AAA titles has instilled in them a focus, drive, and level of quality to rival even the most seasoned game developers. Though their professional expertise is predominantly in 3D animation, Don and Mike have accrued a wide variety of game dev skills and are now putting them to use for Swordcery.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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