Press release:
Melbourne, July 6, 2020, Catchweight Studio announce the update of their demo of “Conscript“. The new version pays tribute classic titles Resident Evil and Silent Hill with the addition of an alternative ending and an easter egg to discover.

Conscript is a pixel-art survival horror game set in the trenches of WW1. With 10 days left in its Kickstarter campaign, Conscript is now over the 50% funding milestone.

The Conscript demo update is in itself a reference to the Resident Evil 7 demo. An alternative ending and an Easter egg in reference to Silent Hill are now hidden within the Verdun trench maze. The demo has a lifespan of about 40 minutes to reach the classic ending. This update offers replayability and greater difficulty in solving the new puzzles.

The free Conscript demo is available on Steam and Itch.io until July 16th; end date of the Conscript Kickstarter campaign.

With 10 days remaining, the Kickstarter campaign already has 450 backers and more than 50% of the funding. The rave reviews received particularly highlight the filiation between Conscript and the classic titles of the genre. The heavy atmosphere, the Save Theme, the puzzles as well as the management of the equipment are the most popular reference markers.

Following the exhaustion of the Early Bird Caporal’s pledge rank, the Conscript Kickstarter campaign now offers 15 different funding ranks. The most notable addition to the campaign is the fan-requested add-on “Trench Raider”.

This add-on is available for all pledge ranks and offers the digital artbook of the game and the opportunity to get backer’s initial graved on trenches in-game.

For more information about the Update of the Demo and the Kickstarter Campaign, please contact Yohann at [email protected]

Features:
40-minutes long Demo includes alternative ending and easter eggs to survival horror classic titles.
Experience classic and methodical survival horror gameplay set in the trenches of the First World War.
Save theme music realized by ‘New Resident Evil Save Room Music’
Pixel-art aesthetics and oppressive sound design
Manage your limited ammunition and supplies
Solve complex puzzles
Explore hand-drawn historical environments of terrible Verdun battle
Fight enemy soldiers and other disturbing manifestations
Use various firearms and melee weapons to make your way
Play and replay through difficulty levels and bonus weapon modes

About Catchweight Studio
Catchweight Studio is a one-man game development studio based in Melbourne, Australia. Currently developing WW1 survival horror game CONSCRIPT.

About Indie Games Marketer
Yohann Miniere is a PR and Marketing consultant dedicated to indie studios and solo developers http://www.indiegamesmarketer.com

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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