Press release:
Wiesbaden, Germany 24th August, 2021.
Publisher Assemble Entertainment today unveiled the latest title to join its award-winning roster: “XEL“. Developed by Tiny Roar, “XEL” is a vibrant sci-fi “Zelda-like” that will head to PC and consoles in 2022.

In the game, players will explore a lush, vibrant world filled with gorgeous — and occasionally deadly — biomes. Solve intricate puzzles, explore mysterious dungeons, and battle merciless robots and exotic wildlife.

Inspired by titles like the Zelda series, XEL will take players through an epic and heartwarming story filled with fantastical settings and memorable characters set to an emotionally powerful soundtrack from composer Gidon Wolff.

XEL follows an amnesiac protagonist named Reid, who finds herself shipwrecked on an enigmatic world with no memory of her previous life. Players will join Reid as she sets out to get to the bottom of the mystery behind this bizarre land filled with secrets, puzzles, and a not-so-stable sense of time.

Explore a beautiful overworld dotted with challenging dungeons in a classic, top-down, 3D action-adventure format in a rich, vivid palette. During her quest Reid will meet charming, enduring characters, engage in thrilling combat, and of course, find and upgrade a whole bevy of nifty weapons, items, gadgets, and moves — some of which may help her jump through space and time.

XEL will be featured during the “Assemble: Spotlight On” which will kick off Thursday, August 26th, at 12.30 BST/13.30 CEST on the RocketBeans Twitch channel.

The showcase will be a 90-minute spotlight on Assemble’s portfolio featuring XEL, Endzone – World Apart: Prosperity, Plan B From Outer Space: A Bavarian Odyssey, Sphere – Flying Cities, ITORAH, Super Catboy, Orbital Bullet, Ultimate ADOM – Caverns of Chaos and Squadron 51. XEL, Lacuna, and Super Catboy, are also part of this year’s Indie Arena Booth, the biggest shared indie developer booth in the world.

Key Features of XEL

Sci-fi Dungeon Diving: The world of XEL features a vast, extensive overworld and challenging, Zelda-like dungeons to explore
A Deep Combat System: Become proficient at using a variety of attacks and combos, while dodging, and parrying to tackle and take out foes
Gadgets & Guns: Master and upgrade your weapons, shield, and gadgets to smash your foes and open up new areas to explore
Deep Lore and a Deeper Mystery: What exactly happened to this world, and who is responsible? Piece together a captivating story and dive into the legends behind the cryptic history XEL
Spacetime? Not a Problem: Unlock special abilities that allow Reid to bend the rules of space and time, grantingher access to previously impassable areas and opening up new ways to defeat difficult enemies

The entire Assemble line-up will be available in the gamescom now content hub and will serve as the home base for premieres, games, and events. During the event, new demos of Super Catboy, Roadwarden, Squadron 51 and Plan B From Outer Space: A Bavarian Odyssey will be available.

About Assemble Entertainment
Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Dry Twice, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,200 attendees from across the German-speaking video game development industry.

About Tiny Roar
Tiny Roar is the result of the love for video games and a long-standing wish of creating our own game development studio. Founded by two best friends since teenage years, the studio was founded in Hamburg, Germany in the year 2015. One of our main quests is to deliver fun, polished and easy accessible game experiences for all kinds of gamers on all platforms available. Interacting with our community is very important to us, which sometimes leads to fun experiences like getting our butts kicked in our weekly Community-VS-Developer-Tournaments in Bomb Bots Arena, one of our already released titles.

Creating video games is the most fun in the world, and we know that a healthy and friendly work environment is the key for a successful production, that’s why we stand against any racism, sexism, classism or any form of hate and gate keeping.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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