Press release:
Denver, CO – December 16th, 2021.
The US-based indie games publisher Versus Evil and independent developer Invisible Walls are today super happy and thrilled to announce that they have just released the “Ski Resort” update for their asymmetrical co-op survival 3rd-person game “First Class Trouble” for PC, PS4, and the PS5.

The indoor Ski Resort map is the fourth new area to be added to the game this year, and brings a wintery chilled laden vibe to proceedings, joining the Cainso, Botanical Gardens and Personoid Quarters maps introduced as free content earlier this year. The Ski Resort map includes a multitude of apartments, bars and activities within the environment for players to explore when they’re not slicing the slopes on a pair of skis.

If getting away with murder has been challenging in previous First Class Trouble matches, then the new blizzard feature will be a welcome addition. Huge snow blowers, activated by Personoids, can lay down enough snow to hide a body or two. Speaking of snow, players can also pick up snowballs, but beware, the snow on the Alithea packs a wallop unheard of anywhere else in the universe. Getting hit with one of these sends the unlucky recipient flying. Not only that, huge rolling snowballs add a new hazard in the latest update. What may seem small and innocent atop a hill, can quickly become a car sized, snow ball of death.

With such a wintery theme so abundant, beware of a new level hazard in the form of dangerous icicles, which are building up on the ceilings in the ski resort. A well placed snowball could easily dislodge those onto unsuspecting residents.

Warming things up in the latest update is a new player pickup though: the Rum Soaked Tiramisu. This cake would not be ideal to throw in a fire that someone is trying to extinguish (wink, wink).

“The studio team has been busy with the launch of 1.0, but we love to create stuff. The holidays are nearing and we are so happy that we were able to introduce the indoor Ski Resort in time for everyone to enjoy. Everyone at Invisible Walls & Versus Evil wish you a “Glædelig Jul” as we say in Denmark!” Said Niels Wetterberg CEO of developer Invisible Walls.

The latest update introduces further refinements, bug fixes and improvements to First Class Trouble.

First Class Trouble has a vast array of cosmetic options from a variety of DLC packs available for the game including the First Class Trouble Supporters Pack, The Christmas Pack, The Winter Pack, The Vruumba Pack, The Runway Pack, New Years Eve Pack and more recent addition, the Wedding Pack DLC. These DLC packs give players a huge selection of outfits including uniforms, evening gowns, hats, tuxedos, swimwear and various other fun seasonal accessories to customize their player characters with.

First Class Trouble is a multiplayer social deduction game where six players must work together to shut down C.A.I.N., the rogue A.I. of a failing luxury space cruise-liner that is trying to kill them. Two of the six players are chosen at random to secretly play as Personoids, killer humanoids sent by C.A.I.N. to betray the other players.

For more details on the latest update check out the full release notes here: https://store.steampowered.com/news/app/953880/view/3099037485904894645

About Invisible Walls
Invisible Walls is an award winning indie studio established in Copenhagen, Denmark in 2017. Their focus is to create games with a strong emphasis on the social experience as well as making games that are as fun to watch as they are to play – underlining their ambition to embrace both players and audiences.

Awards and recognition
Cryengine best indie game 2017, Winner
Spilprisen 2018, Winner of best narrative game
GamesCom best indie games, Winner
Berlin Games Week 2020 Finalist
Tokyo Game Show SOWN, Finalist

About Versus Evil
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games First Class Trouble, Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. The corporate philosophy is to champion for the independent game developer. For more information visit versusevil.com

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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