2018 Brazil’s Independent Games Festival Releases Schedule including impressive Keynotes and International Guests.

Press release:
Sao Paulo, Brazil, May 7, 2018 – BIG Festival (Brazil’s Independent Games Festival), the largest independent games festival in Latin America, gathering key constituents from the International video game industry, today announced the major keynotes and panels for its 2018 program, taking place at Centro Cultural São Paulo, Brazil from June 23 to July 1. For its 6th forthcoming signature edition, BIG Festival 2018 is introducing for the first time an exclusive and deep foray into the evolution of virtual reality and serious games, providing insights into their influence in today’s modern society and how they are shaping the future of nations and communities.

With the objective to be recognized as a leading international game festival, BIG Festival 2018 is setting a higher bar this year, delivering an impressive calendar of more than 120 keynotes, with themes spanning from the integration of cultural references into indie video games, the fast adoption rate of virtual reality technology to our everyday life and its applications, to the impact of social games transforming our society by discussing real examples illustrated with topics such as sexuality, bullying, coming of age or education. The complete schedule can be reviewed here.

BIG Festival 2018 is shaping up to beat every prior attendance records, anticipating a total of more 20,000 visitors, by boasting an award competition offering over $24,000 in prizes and showcasing panels whose guests are composed of an influential international industry roster. Confirmed panelists and moderators include David Martinez (Raw Fury, Co-Founder), Steve Escalante (Versus Evil, general manager), Sandro Manfredini, (Aquiris, Partner – Business Director) , Nando Guimaraes (Cat Nigiri, CEO), Bill Le Voir-Barry (CTO for IBM Esports), Chris Remo (Firewatch Game Designer, Composer, Writer), Samir El Agili (Tilting Point, COO), Reginaldo Valadares (Rovio, Head of Studio), Falko Bocker (Flaregames, Senior Developer Relations Manager), Sebastian Badylak (Coffee Stain Publishing, VR Fanatic), Paul Hanraets (Good Shepherd Entertainment, co-founder), Jason Della Rocca (Execution Labs, Co-Founder). Additional significant international speakers will be announced as part of the line-up in the near future as the festival unfolds its content and list of exhibited games. List of confirmed guests and speakers is being updated on weekly basis here. Stay tuned!

BIG Festival 2018 attendants can look forward to be treated to edgy and inspirational keynotes, such as the case study for serious game VilDu, from Dutch developer Lapp, discussing how a game can lower the boundaries to talk about sexual abuse and describing how a rather personal design experience led to the creation of a playful tool used for therapy purposes. Another highly anticipated panel will explore today’s and tomorrow’s virtual reality applications outside of gaming and utilized in the fields of medicine, education and movies. Other notable presentations are set to examine the different ways a particular culture can permeate a game and its components (mechanics, music, graphics, story) and ultimately how this can create a connection between the game and its global audience; as well as a spotlight on how to develop and self-publish online competitive indie games in LATAM.

A comprehensive schedule of BIG Festival 2018 panels, keynotes and fireside chats can be found here It is important to underline, that due to the international nature of the event, all talks are being translated real-time in English and Portuguese for the audience and transcripts available upon requests.

About BIG Festival
BIG Festival (Brazil’s Independent Games Festival) has been held since 2012 and is considered one the most influential and innovative independent gaming festival in Latin America. With the mission to strengthen the Brazilian video game ecosystem, the event produces a yearly international independent video game award competition offering significant cash prizes ($24,000 in 2018), a major exhibition showcasing hundreds of games including the awards nominees, a spectacular awards ceremony event, industry related lectures and business rounds. In 2017, BIG hosted more than 20,000 visitors, 3,500 of them having participated to lectures, and more than 1600 guests attending business meetings. This year BIG will expand its schedule of lectures and workshops by incorporating new topics and areas that are part of games development cycles, such as music, animation, virtual and augmented reality, a career center, among others segments already present at the event.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

More by Jonas Ek:

Tags: , , , , ,

Nutaku booty calls 728px 90px banner
Nutaku celebrate hentai
´
0 Comments ON " BIG Festival 2018 has released its event schedule "

TGG categories

Advertising spot

Bobo's Hotel 160 x 600 px banner

Help us stay alive

Paypal

Patreon logo

Swish logo

Patreon logo

Join our server on Discord

Discord

Advertising spot

nutaku booty calls 160 x 600 px banner
 
Simply dot com 160 x 600 px banner

Advertisement

 

 

nutaku booty calls 160 x 600 px banner

Recent posts

The third-person platformer looter shooter "Smells Like a Mushroom" is now available for the PS5 and Xbox Series X

The third-person platformer looter shooter "Smells Like a Mushroom" is now available for the PS5 and Xbox Series X

Press release: Gliwice, Poland — November 15, 2024. Developed by Red Limb Studio and published by Fa[...]
The next-gen anime shooter "Strinova" is coming to PC on November 22nd, 2024

The next-gen anime shooter "Strinova" is coming to PC on November 22nd, 2024

Press release: 15th November, 2024. Game developer and publisher iDreamSky is proud to unveil their [...]
The cozy strategy management game "Dungeon Inn" is now available for PC via Steam EA

The cozy strategy management game "Dungeon Inn" is now available for PC via Steam EA

Press release: 14 November 2024, Singapore. The South Korea-based indie games publisher Spiral Up Ga[...]
The cute puzzle adventure "NAIRI: Rising Tide" is now available for PC and the Nintendo Switch

The cute puzzle adventure "NAIRI: Rising Tide" is now available for PC and the Nintendo Switch

Press release: 14th of November, 2024. The Manchester-based (the UK) indie games publisher Hound Pic[...]
The post-apocalyptic survival/strategy/RPG "Urban Strife" is coming to Steam EA on December 10th, 2024

The post-apocalyptic survival/strategy/RPG "Urban Strife" is coming to Steam EA on December 10th, 2024

Press release: November 14th, 2024 — MicroProse, the legendary publisher of simulation and strategy [...]
"Warhammer: Vermintide 2 - Versus" is now available for PC and consoles

"Warhammer: Vermintide 2 - Versus" is now available for PC and consoles

Press release: STOCKHOLM, SWEDEN, NOVEMBER 13, 2024. The Stockholm-based (Sweden) indie games develo[...]

Our sponsors

Kinguin
Booty calls via Nutaku
TGG v2.4 © 2014 - 2023 *The Gaming Ground* all rights reserved
twitch icon youtube icon google plus icon twitter icon facebook icon rss icon
alexa
Privacy policy
TGG ethics policies