I honestly can’t even remember the last time I played a biking game. In the matter of fact, I think that I would have to go back to the late 90s or 2000s to find a game of that sort (I’m not 100% sure, but I think the last biking game that I played was “Mat Hoffman’s Pro BMX” for the PS1). Nevertheless, as a kid I really enjoyed doing tricks with my BMX bike. Furthermore, I even got a chance to try out some downhill mountain biking as well (funny enough, I never hurt myself by doing so. However, I broke some teeth when I tried out skateboarding. Oh well, shit happens I suppose). Well, long story short, I loved it! So I got really excited when I found out about Megagon Industries (it’s a Berlin based indie studio from Berlin that consist of Jan Bubenik and Daniel Helbig) upcoming downhill mountain biking game “Lonely mountains: Downhill” (for Windows and MAC):
“Lonely Mountains: Downhill is a Downhill Mountain Biking Game for PC focusing on responsive and fun controls, an open level design and an untouched nature in a beautiful low poly style. It’s just you and your bike – take it on a thrilling ride down an unspoiled mountain landscape. Make your way through thick forests, narrow trails and wild rivers. Race, jump, slide and try not to crash – all the way from the peak to the valley!” – Megagon Industries
Especially since “Lonely mountains” (which, by the way, runs on the Unity engine) appears to be a really nice mix of arcade, action and crazy downhill racing (the in-game physics are very entertaining I have to say). I also like the polygon-like graphics of the game, as I find it to be rather suitable for this kind of game. So I can’t say that I was all that surprised to find out that “Lonely mountains” got greenlit on Steam Greenlight just recently (the trailer for the game got +45,000 views in less than one month!). In other words, I’m far from the only person who’s interested to give the game a try.
Sadly enough though, to my knowledge there is no playable demo available for “Lonely mountains” just yet. So I guess that we will have to wait a little while before we get a chance to try the game for ourselves. Nevertheless, I really like what I’ve seen from “Lonely mountains” so far. Furthermore, I find the said game features to be rather interesting and cool as well:
– Custom Bike Physics: We developed a custom bike physics system to achieve very tight and fun controls while still incorporating the feeling of driving a downhill bike through rough terrain.
– Seamless Tracks: Ride all the way down from the top of the mountain to the valley in one seamless ride with no loading times.
– Find Your Way: Play it safe and follow the trail or take the risk and go cross-country to find the fastest way down.
– See The World: Travel to different mountainscapes and experience a beautiful nature untouched by men. No audience, no barrier tapes – just you and your bike.
– Secret Locations: Explore the mountains to find secret locations and unlock new skins and gear.
– Beautiful Low-Poly Style: The game combines low poly art with modern lighting and post-effects to achieve a stylized and unique look.
Further Features: (Most of them not yet implemented so please take them with a grain of salt. They might not find their way into the game)
– Weather System: Ride your bike through wind, rain and snow.
– Dynamic Day & Night System: Start your ride in the middle of the night and feel the sun rising when you reach the valley.
– Ghosts: Play against your own ghosts in your hunt for the best-time.
– Replay & Share System: Rewatch your best actions and your funniest fails and share them with the community
– Rider & Bike Customization: Customize your rider and bike after your own taste.
– Unlock & Progression System: Strive for the best times to unlock new game modes, modifiers and tracks.
It’s also worth pointing out that Martin Wiese ( Wiese has made music for games like “… and then it rained” and “Twisted Lines “) is the man behind the soundtrack for “Lonely mountains”. Well, you might not be familiar with Wiese’s music, but personally, I really enjoy his music. So “hopefully” will get a really awesome soundtrack and game once “Lonely mountains” launches for PC sometime next year (early or mid 2018).
And with that said, what’s your take on “Lonely mountains” so far? Let us know your thoughts in the comment section down below!
Robin “V-Act” Ek
Editor in chief
The Gaming Ground
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