It’s been almost two months since I (Robin Ek, TGG) wrote about Lienzo’s upcoming 3D action-adventure “Mulaka”, and quite frankly, I was just starting to wonder how the game and the developers were doing. Well, guess what? Lienzo just informed us that “Mulaka” is heading to both Xbox One and PS4 by the end of this year (yes, the PC-release will take place during Q4 this year as well):

“Hello!

The entire team at Lienzo has been working passionately on our biggest project to date and we now have some exciting news to share with you! For all console gamers out there, Mulaka is now confirmed for release on Xbox One & PlayStation 4 later this year!

Of course we haven’t forgotten about all the wonderful PC users out there! Mulaka had a very successful run on Steam Greenlight a few weeks ago and was greenlit in just 11 days! We got the news while at GDC 2017, so we were unable to tell you all about this fantastic achievement at the time but we can’t thank you enough for that! We’ll be creating the game’s store page on Steam very soon so you can add it to your wishlists!

Mulaka is up for voting on the Games of Ours Awards by Artificial Creations!

That’s it for our news today! We hope you’re looking forward to enjoying Mulaka on PC, Xbox One & PlayStation 4 later this year! Mulaka is our biggest effort to date, a project which began its design process back in 2014 and went through a long pursuit for funding in 2015. Its release is finally around the corner and we can’t be more excited about this.

I’d like to take this opportunity to thank everyone reading this message. If you’re reading this, you’re involved in video games somehow, whether it is as a consumer, a creator, a journalist, or as someone who celebrates and enjoys this medium.

I dealt with some health issues during the past weeks that got me into the hospital. During my time there, gaming helped me cope with the stress and pain and got me thinking about the power behind video games. We regularly see video games as simple entertainment, tough to build and ship, but simple entertainment nonetheless. There are times when we don’t realize how they can be helping others in dealing with their problems. When thinking about games as a distraction, we often undermine the effects of entertainment, let alone an immersive experience, for people in vulnerable situations. If you’re contributing in some way to this industry, whether that is by creating, buying or letting other people know about games, you’re lending a hand to others in struggles that you don’t even know about.

To all gamers, thank you for playing games and supporting their developers. To all developers, thank you for creating wonderful experiences and pushing the best entertainment medium forward. To all journalists and content creators, thank you for telling everyone about the best content that we should all enjoy. At Lienzo, we’ll continue to do our best in contributing to the healthy growth of video games.” Adolfo Aguirre, Marketing and PR Manager Lienzo

mulaka

I really like the design and looks of “Mulaka” (“Okami” meets “Journey”?).

In other words, there has been quite a lot of blood, tears and sweat behind the making of “Mulaka” (I hope that Adolfo Aguirre will be able to recover as soon as possible!). Nevertheless, it appears as all the hard work has paid off. As “Mulaka” has been greenlit on Steam Greenlight. Furthermore, quite a lot of people are interested in the game. So who knows? “Mulaka” might just become a big indie hit once launches for PC, PS4 and Xbox One by the end of this year. Well, time will tell. So I wish the team at Lienzo the best of luck!

tgg author avatar robin ek
Robin “V-Act” Ek
Editor in chief
The Gaming Ground
Twitter: @TheGamingGround

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