Press release:
Monday, 22nd March 2021.
The indie games publisher and developer Team 17 have signed a partnership with Void Interactive that will see the studio’s debut, “Ready or Not” (a tactical shooter that’s coming to PC via Steam sometime in the future) launch under Team 17’s independent games label.

The tactical shooter, which drops players into the role of elite operatives looking to diffuse hostile situations, is headed to Steam Early Access. Breaching, clearing, and engaging in stealth tactics will be vital for success, along with commanding a squad of operatives, with strategic equipment loadouts having a dramatic impact on the mission.

Non-lethal options will be instrumental to players too; arrests will need to be made and civilians saved to ensure each danger is dealt with swiftly and safely.

Ready or Not Key Features:

Tactical Teamwork: Command a squad of operatives and plan how to approach each situation before breaching and clearing
More than just guns: Riot shields, mirror guns, smoke grenades, and more can be utilised to prevent or assist with a firefight
Civilian safety: The lives of civilians are on the line, and each shot will need to be carefully considered to reduce collateral damage
Realism at its core: From bullet penetration to team communication, Ready or Not is built around realistic non-military combat situations
Customisation and equipment: Each loadout can be tailored by players, and will dramatically influence chances of success, including guns, attachments, shields, and surveillance tools.

Julio Rodrigeuz, Chief Executive Officer, Void Interactive, said:

“We’ve been working hard to make Ready or Not an immersive and engaging tactical shooter, and have already attracted a keen and excited community around the title. We’re thrilled that Team17 shares the same passion and ambitions for the game as we do, and we’re already working together to deliver an immersive and adrenalined-fuelled experience.”

Chris Coates, Head of Studio, Team17, said:

“Void Interactive are a hugely ambitious studio, and Ready or Not is an equally ambitious game. We’re very excited to work on the title, it fits within our broad stable of more mature titles, and we’re looking forward to working with Void as they look to deliver a truly engaging, squad-based tactical shooter. ”

To keep up to date with all the information on Ready or Not please like us on Facebook, follow us on Twitter, and join us on Discord.

About Void Interactive
Founded in 2016, Void Interactive LTD was borne with an aspiration to become a leading independent developer across various mediums in the entertainment and digital industries such as short films, video games, and other tech-based entertainment. Void’s journey began with the development of Ready or Not, their flagship first-person tactical shooter video game. Void Interactive’s goal for this release is simple; to fill the void between a love for the past and the technical excellence of the present, delivering a fun and engaging player experience. Visit www.voidinteractive.net for more info.

In 2020, Void Interactive LTD entered an exciting new partnership with companies who share the same creative vision for Ready or Not, including acclaimed video games label Team 17 as a publisher, and with Nvidia, who is helping to bring new technologies and optimisation to Ready or Not’s full release.

About Team17 Group plc
Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere. Visit www.team17.com for more info.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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