TAIWAN – THURSDAY, JULY 25th, 2019 – The tree of life, Yggdrasill has opened the doors to the “Neverinth: The Never Ending Labyrinth” once more and summoned another fearless heroine to its halls.
She too faces the task of returning the universe to balance and restoring Valhalla to its former glory. Along with her trusted katana, she brings a unique set of abilities adding a touch of elegance and poise to Neverinth’s brutal combat. In addition, two new weapons (Freeze Bomb and Energy Mead) and three more jewels will be available in her path to the sacred halls reconquest.
Here at Another Indie, we would like to thanks the dev team for their hard work but also the support of the incredible community, both of them making this major update possible. Check it out!
Customized control settings and Keybindings
User Interface prompts will change with different controller/keyboard
Totem tutorial (a feature to fine-tune your stats and abilities)
Small adjustments to the Totem User Experience
A new skill for Cultist Mentor boss
One New Grace Ability
Neverinth: The Never Ending Labyrinth is a Single Player game inspired by the “Soulsborne” series including RPG, hack’n slash, and roguelike elements. Available since last April 30th, 2019 on Steam in Early Access you will be able to immerse in a unique battle against bloomy creatures from the Norse mythology (yes, and now with katanas!) for $15.99/£12.99/15,99€.
If you need more information about Neverinth: The Never Ending Labyrinth, you can visit our Steam page, stop by our site, join our Discord,
About Another Indie
Headquartered in Taipei, Taiwan, Another Indie believes that language and geography shouldn’t be an obstacle to gamers who want to enjoy the best that the world has to offer and strives to make games successful in traditional and non-traditional markets. To learn more about Another Indie visit https://anotherindie.com/
Jonas “O.J” Ek
The Gaming Ground
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