Press release:
Barcelona, Spain – 16 of March, 2022.
The Barcelona-based (Spain) indie games publisher BlitWorks and Brazil-based indie games developer Ansdor (Sandro Luiz de Paula), today announced with great joy and thrill that their retro-like arcade racing game “Slipstream” is coming to consoles (Playstation, Xbox, and the Nintendo Switch) on April 7th, 2022 (the launch price has been set to 9.99 USD/8.99 Euros).

The game has been created during 4 years by Brazilian solo developer Sandro Luiz de Paula (ansdor), who built his own custom game engine that recreates the sprite scaling graphic techniques used on 80s and 90s racing games to bring the real, authentic retro experience to modern hardware, taking advantage of the extra power to provide smooth, constant 60fps gameplay.

The combination of the colorful pixel art graphics with a soundtrack that draws from synth pop and jazz fusion influences by Stefan Moser, aka Effoharkay, sets the tone for a race across a variety of exotic locations from all around the world, including cities, deserts, forests, mountains and beaches. Drifting, rewinding and slipstreaming mechanics add depth to the driving gameplay, and the result is a strategic, challenging and exciting experience.

GAME FEATURES:
The real thing: Built on a custom engine, Slipstream brings authentic 2D sprite-scaling graphics to modern platforms.
Multiplayer: Local split-screen fun, up to 4 players!
Time rewinding: Made a mistake? Press the rewind button to travel back in time for up to 5 seconds and try again.
20 Different tracks: Set on a variety of exotic locations all around the world… and beyond.
5 Playable cars: Inspired by classic models from the 80s and 90s.
Accessibility Options: There are 3 difficulty levels to choose from, some visual effects can be turned off and, most importantly, the game speed can be reduced up to 50%, giving players more time to react, but keeping the game physics exactly the same.

6 Game modes:

– Grand Tour: Scenic trip through five stages, with rival racers to beat and branching paths to choose.
– Cannonball: Freely customizable race mode with optional traffic, rivals and other racers.
– Grand Prix: Championship mode composed of five races, with season scores and optional car customization.
– Single Race: Simple race mode, with customizable settings.
– Time Trial, a solo race against time.
– Battle Royale, an elimination endurance race mode.

5 Car models, each with its own specs and playstyle.
Original soundtrack with 9 exclusive songs by Stefan Moser (Effoharkay) .
Graphical Options: Including Pixelated, CRT and NTSC filters, for a faithful retro experience.
And much more: Mechanics such as drifting and the slipstream, rival characters and secrets to discover…

ABOUT ANSDOR
Based in Minas Gerais, Brazil, Sandro Luiz de Paula, also known by his alias ansdor, is a game developer and artist with a passion and focused on making colorful, heavily stylized and intensely expressive video games. For more information and updates about Ansdor please visit www.ansdor.com and follow @ansdor.

ABOUT BLITWORKS
BlitWorks is a publisher based in Spain that has an extensive experience and focuses on porting and publishing PC premium games on consoles, the company started in 2012, when they were hired by SEGA to port Sonic CD and Jet Set Radio thanks to their previous work developing emulators as a hobby for their systems. During the last years BlitWorks ported and published console versions of indie games like the acclaimed beat’em up Fight’N Rage, Heroes of Hammerwatch: Ultimate Edition and more recently Vagante. For more information and updates about BlitWorks please visit www.blitworks.com and follow @BlitWorks.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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