Before I kick-off this review of mine, please allow me to give you boys and girls a brief introduction of what “Event-D” is all about.
So, with that said. Freedintale Studio’s “Event-D” is a kinetic science-fiction/adventure/visual novel game for PC, and it’s based around the premise of a failed mission to visit a distant planet.
However, whilst the general public has been told one story, a behind-the-scenes effort to investigate what really happened is conducted by the protagonist and a collection of other people, all of whom may be in danger.
So, what about Event-D’s story then? Well, the game’s story could be regarded as a cross between “Alien” and “Event Horizon” (without the horror aspect) along with a little bit of “Star Trek” and “Space 1999” thrown in for good measure, and focuses on not only the mystery of a disappearing ship, but also the social and political side of such an occurrence.
Other than that, I would also like to point out that the game’s story is very well written, and despite some unusual word choices and sentence use, does produce a good sense of mystery, even though it takes around seven chapters before the main story starts, with the proceeding chapters building up the story and characters.
As awesome as that might sound though, there is one odd thing that could be said about it…You see, quite often there are blank narrator lines, which do appear to be unnecessary. On a positive note though, the characters themselves are interesting with well-thought-out mannerisms, and there are also some rather interesting twists with the characters too.
The technical aspects of the initial “problem”, the spaceships, and so forth are also described in some detail, but it never gets boring.
And unlike most other visual novels on the market, “Event-D” uses 3D rendered graphics to detail the scene, and it works very well, with its rather impressive lighting and mirroring visuals.
So while there are obvious problems with things like hair, the amount of detail everywhere (especially with the backgrounds), more than make up for slight problems like that.
Even so, it would have been darn nice to have everything animated, for a one-person development, no doubt it would have been far too much, and costly. Nevertheless, “Event-D” was created with the help of VisualNovel Maker, and it does show off what the program can do, especially as “Event-D” uses custom menus and layouts.
But wait! There’s more to be told on positivity front! Because I would also like to point out that Event-D’s music is rather pleasent. I mean, sure, the tunes are very much in the background. Even so, they are still very much appropriate (some might find them to be “forgettable” though).
So, all in all, “Event-D” is a very good and well-written sci-fi/adventure/visual novel that shouldn’t let any sci-fi, adventure, or visual novel fan down.
+ Lovely graphics.
+ Interesting story.
+ Music is okay.
+ Good value for money.
+ Plenty of cute female characters.
+ The game runs smoothly even on a P4 3GHz computer.
– Some typographic and syntax errors.
– Blank narrator pages.
– There are no ecchi, loli, or waifu content whatsoever in the game.
Sound and music: 4/5
Replay value: 3/5
“Event-D” offers a very interesting story that is complemented by highly detailed 3D rendered graphics. Furthermore, the game is both interesting, colorful, and well-written as well.
As a matter of fact, there are very few things about “Event-D” which I don’t like (such as the occasional grammatical error which shows up a bit here and there throughout the whole game). That’s also why I would highly recommend you to buy “Event-D” if you’re into sci-fi/adventure/visual novel games.
Developer: Free-standing Studio
Genre: Sci-fi/adventure/visual novel
Resolution: Program default
Release date: 2016-12-17
Spent time: + 2 hours
Average grade internationally: N/A Gamerankings.com
PEGI age rating: N/A
Price: 4.50 Euros (from Steam)
Robin Ek – Editor
The Gaming Ground
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