In Playdead’s adventure puzzle/platformer “Inside” you get to escape your way through the game to get your freedom, and that is something of which “Inside” actually managed to pull off while so many other mediums failed at doing just that (I don’t just mean in games but all media as well).
Furthermore, it takes a whole lot of talent to tell a story without any words at all. That’s right, “Inside” is only using its atmosphere that surrounds the world to piece together what is going on. This is something that gripped me from the beginning of the game, from the first time that I died. I really wanted to know just what was going on.
Well, that’s just how the game is played. I mean, it’s very straightforward, as all you have to do is run, jump and use the action button. However, the actions that are needed to be done here constantly changes with new mechanics all of the way to the end of the game. So some of the things that need to be avoided at the beginning of the game radically changed into to something else entirely later on in the game.
The controls are as responsive as they need to be (if you die or mess up it’s all on you, not the game), most often when I died from the environment it was because I didn’t see something. While there is no music, and this is something that I would dock points from in a game, music would take away some of the ambiances.
Especially as there are points in the game where you need to hear things that are happening around you and music would muffle that out, especially how faint those sounds can be until it is too late. Nevertheless, “Inside” is with no doubt a worthy spiritual successor to Playdead´s “Limbo”. Truth be told, the only con that I could think of when it comes to “Inside” would be the fact that some puzzles are more time-consuming then they are hard.
So, all in all, I have to say that “Inside” is a really great, entertaining and creative adventure puzzle/platformer. Simply put, if you enjoyed “Limbo” (or puzzle/platformers in general), then you’re going to have a blast with “Inside” for the Nintendo Switch for sure. Here’s some word of advice though, patience and observation is the key to success in Playdead’s “Inside” (you will understand what I mean by that once you start to play the game. You can thank me later).
+ The atmosphere is amazing
+ Alone in a crazy world
+ Storytelling done without words
+ Difficult puzzles where the answer is right in front of you
+ Constantly changing up game mechanics
– A few puzzles are more time-consuming then they are hard
Moving through Inside, and seeing how few things will actually kill you, instead most game overs you are taken alive really sets something different. The entire time you are trying to escape what would be a post-apocalyptic world. That keeps making you ask just what is going on, and what has happened to the people in this world. So if this sounds good to you, then you should love what “Inside” has to offer.
Format: Nintendo Switch
Resolution: 1680 x 1050
Release date: 2018-06-28
Spent time: +6 hours
Average grade internationally: 90.67% Gamerankings.com
PEGI/ESRB age rating: PEGI 12+
Robin Ek – Editor
The Gaming Ground
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