Press release:
Portland, Oregon – December 4, 2025 – Fullbright, creator of Gone Home and Tacoma, is today thrilled to announce Springs, Eternal – a new, lo-fi, first-person compact narrative exploration game set within a mysterious hot spring in the dead of night – now in development for PC, and scheduled for release in 2026 via Steam.

In Springs, Eternal players explore the dark, winding, wooded paths of Stillwater Springs, a secluded, dreamlike and eerie retreat nestled deep amongst the fog-shrouded pines – an otherworldly location that is equally inviting as it is unsettling.

As they tread and illuminate the trail, flashlight in hand, players will begin to piece together the humanistic and deeply heartfelt memory of the romantic relationship that brought them here, and perhaps discover where it will lead them next.

Along the way, they’ll encounter a varied and unique cast of other lost souls, each with their own reasons for being at Stillwater: the philosophers engaging in a debate that could last a lifetime; the tattooist waiting to inscribe you with your future; the old men, the widow, the young lovers…

In a first for Fullbright, engaging in branching dialogue with this cast of characters reveals who they are, how their stories relate to your own, and what other secrets the supernaturally-tinged Stillwater might be hiding.

An atmospheric, moonlit, lo-fi visual aesthetic deeply enhances the dreamlike vibes of the hotspring, luring players in amongst the firs with its dithered and crunchy pixelated stylings; evocative of late ‘90s-era PC and home console games.

Springs, Eternal Features

A short, focused, supernatural-inflected first-person narrative exploration game (around 2-3 hours to fully complete.) The dark paths you walk are ominous, but you can’t die… can you?

Experience all that a mysterious, secluded hot springs retreat has to offer. Multiple tucked-away pools, caverns, and other odd attractions. The map gradually expands as you explore, revealing new discoveries.

Evocative lo-fi graphics express the essence of this place through shimmering pixels and dithered fog.

Over a dozen unique characters to encounter. Talk with them face-to-face, exploring topics via branching dialogue. Learn their stories and how they relate to your own.

Delve into a series of memories reliving the romantic relationship that brought you to this point. Flashbacks create a portrait of two people, their life together, and who they’ll become.

Criss-cross the paths of Stillwater Springs using what you learn in one conversation to unlock new dialogue threads and new guest interactions elsewhere. Use your powers of observation to unearth all that Springs, Eternal has in store.

Springs, Eternal is currently in development for PC and available to wishlist now via Steam. It is scheduled to launch in 2026.

For more information on Fullbright and Springs, Eternal, please visit the Steam page and sign up to the Fullbright Newsletter.

About Fullbright
Fullbright is an independent video game developer based in Portland, Oregon. Founded in 2012, Fullbright’s debut game was Gone Home, winner of many year-end awards including Best Debut at BAFTA and the Game Developers Choice Awards. Fullbright’s followup title was Tacoma, a speculative fiction adventure set upon a mysteriously abandoned space station.

Now primarily the solo developer label of founder Steve Gaynor, Fullbright continues to focus on atmospheric, emotionally-driven first-person story games (and occasional weird microgame experiments) in an evocative, lo-fi visual style.

Subscribe to the Fullbright Newsletter to find out more.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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