You know what they say right? Sometimes you win, sometimes you lose. That´s just how life works. And i honestly thought that Day For Night Games surrealistic FPS game “The Black Glove” (for PC, MAC and Linux), would have no trouble (whatsoever) with their Kickstarter campaign.

Well, obviously i was wrong. But i´m more interested in knowing WHAT went wrong, and why?

the black glove

So much for a “Bioshock 2.5” game. Oh well, shit happens i guess…

Because in my opinion, The Black Glove had all the details that makes a game interesting and creative. For starter. The same team (parts of it) that worked on Bioshock and Bioshock Infinite, worked on The Black Glove project. And there´s a really uniq theme to The Black Glove as well.

The plot takes place in a 1920´s theatre called “The Equinox”.  Where time and space are somewhat “different” from our world. And the player (that would be you) will get the chance to help three different artists at the Equinox (a filmmaker, a musician and an artist).

Because, you see. none of their creations are completed yet. And that’s where you get into the picture. And to do so, you will be able to use special powers (think splicing and Bioshock, and you get the idea). Doesen´t that sound interesting?

Well, i thought so. But the hard facts of reality can´t be ignored, nor denied. Because  Day For Night Games failed to reach their Kickstarter goal 7 days ago. Falling short off $300,000. But hope ain´t dead yet. Because Day For Night Games is looking for other ways to publish and found “The Black Glove”.

So, better luck next time i guess. I just hope that this won´t be the last time that we hear from Day For Night Games and The Black Glove”.

Because that would indeed be a damn shame.

About The Black Glove:
Due out in late 2015 for PC/Mac/Linux and other platforms to be announced, Day For Night Games’ The Black Glove attempts to push the narrative game genre forward by tying story directly into gameplay, allowing players to alter both events and the world around them.

Welcome to The Equinox, an eerie 1920s theatre that appears unstuck from conventional reality. A venue pervaded by weird dream logic, inexplicable holes in space, unshielded x-ray art installations, and tasteful use of crushed velvet. The Equinox has three creators in residence: the artist Marisol, the filmmaker Avery Arnault, and musical act Many Embers.

Their work is in bad shape when you arrive and it’s taken a strange, metaphysical toll on the theatre. Time flows backward in areas. Weird things peek out of once-sealed doorways. Unearthly music plays. As the latest Curator, it falls to you to get

The Equinox back on its feet. It’s your job to change the creators’ past to improve their work in the present. How? The hosts Hazel and Cribbage explain that there are “certain games of skill and chance that allow us to interact with… what you might call ‘fourth-dimensional space.'”

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Robin “V-Act” Ek
The Gaming Ground

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