It’s been over six months since the last time I wrote anything about Noclip’s fast-paced action/puzzle platformerStandby“. Well, the silence has been broken, because HypeTrain Digital just informed me that “Standby” is coming to iOS units this August:

“STANDBY, a precise platformer that’s easy to pick up but very hard to master, was released on Steam this January – and now we are happy to announce that an iOS version is coming 9 August 2017. Challenge your reaction in this fast-paced game and get out of the glitched world. Enjoy smooth controls by dashing through the vibrant levels, crushing and overcoming all the obstacles on your way.

App Store Release – 9 August 2017
Paid $3.99
Pay once & play – game without ads
Stylized Visuals
Catchy soundtrack”HypeTrain Digital

standby glitchy beats

Think what you want about Standby, but the game´s soundtrack is really, really good. Well, at least, in my opinion.

In other words, iOS users should be able to enjoy “Standby” in just a couple of weeks henceforth =) And since I enjoyed the alpha demo of the PC-version a whole lot, I’m pretty sure that iOS gamers are going to have a blast with “Standby” as well 😉 So, are you guys and girls excited about Standby’s iOS announcement? Let us know your thoughts in the comment section down below!

tgg author avatar robin ek
Robin “V-Act” Ek
Editor in chief
The Gaming Ground
Twitter: @TheGamingGround

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