Press release:
Brighton, United Kingdom – October 2nd, 2019 – The Chinese Room, a Sumo Digital Studio, is proud to announce that its acclaimed first-person narrative adventure “Dear Esther” is now available for iOS and iPadOS devices in the App Store.

Priced at £4.99 / €5.49 / $4.99, this mobile version of the game offers an intimate new way to play an award-winning experience.

Dear Esther asks the player to explore the mysterious windswept coastline and shimmering caves of a dreamlike Hebridean isle.

Beginning with an unnamed narrator uttering fragments from a letter addressed “Dear Esther”, players must make sense of peculiar markings on the walls, strange machine parts, and eerie, otherworldly sightings.

Dynamic narration means that no two playthroughs are the same, offering the player more than one way to interpret Dear Esther’s hypnotic tale.

Since its commercial release on PC in 2012 and console in 2016, Dear Esther has sold over one million units and is seen as a benchmark in interactive and emotional storytelling.

PC Gamer said it “provokes thought and feeling in a way few other games do.” It also won praise for its visuals and music, with The Daily Telegraph saying, “Dear Esther’s visuals are majestic”.

The game has won multiple awards since release including the prize for “Excellence in Visual Arts” at the 2012 Independent Games Festival, “Best use of narrative” at the 2012 Develop Awards, “Visual Design” and four more awards at the 2012 TIGA Awards, and 5 nominations at the 2012 BAFTA awards.

“It’s exciting to introduce a brand new generation to Dear Esther,” said The Chinese Room co-founder Dan Pinchbeck.

“So many people who’ve already played the game on other systems have told us they can’t wait to play it again, which is incredibly humbling. It’s gratifying to know that they’ll head back to the island one more time and that they’ll share it with a brand-new audience.”

“Dear Esther is a timeless example of pushing the boundaries of video games as a storytelling medium,” said Gary Dunn, Managing Director of Sumo Digital.

“It’s fitting that this incredible game represents Sumo Digital continuing to push beyond what we’re known for. We look forward to The Chinese Room’s next game, Little Orpheus, coming in spring 2020.”

About The Chinese Room
Founded by Dan Pinchbeck in 2010, The Chinese Room, a Sumo Digital Studio, is the Brighton based and award-winning developer of Dear Esther, Amnesia: A Machine for Pigs​ and ​Everybody’s Gone to the Rapture.

Its next title is the episodic 2.5D adventure game Little Orpheus, premiering in spring 2020.

About Sumo Digital
Founded in 2003, award-winning Sumo Digital employs over 650 staff across its seven studios in Sheffield, Nottingham, Newcastle, Brighton (The Chinese Room), Leeds (Red Kite Games) and Leamington Spa, UK and Pune, India.

Developing successful games across all platforms and genres, Sumo is recognised for its versatility, proprietary technology and creativity across a portfolio of games featuring titles for major publishers including Microsoft, Sony, Sega and 2K. Sumo Digital is part of the Sumo Group plc.

For more information visit: sumo-digital.com
Twitter: @SumoDigitalLtd // @ChineseRoom

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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