A new gameplay mode that is a part of a free content update released today. The update also brings further updates and fixes to the base game, as developers are working hard to perfect the experience for current fans as well as new customers alike. A short trailer and screenshots accompany the release of this update.

Press release:
November 22nd, Gliwice, Poland – “Daymare: 1998” has been built around three characters and follows a pre-defined path of storytelling, offering three different perspectives on the events in Keen Sight. But what happened beyond? What other challenges does moving through a city full of bloodthirsty mutated ex-humans bring?

H.A.D.E.S. Dead End offers a completely new gameplay mode that sets the player in the skin of the best known H.A.D.E.S. operative – Liev. Clean Slate protocol is underway, which only means one thing for him – move fast to cover the traces of Hexacore’s long-term misconduct in Keen Sight.

Explore the corridors, eliminate remaining enemies without a second thought and get rid of or retrieve the incriminating documents. The clock is ticking!

H.A.D.E.S. Dead End offers two modes to play in, one of which throws in random modifiers such as repeated hallucinations or limited resources, and four different gear and ammunition packs to start with.

Playing either as Scout, Assault, Heavy or Medic gives a chance to explore different tactics, approach the enemies in differently and replay the levels in various ways. One thing remains constant – Liev must finish his missions in the shortest time possible.

The new gameplay mode is available to all owners of the game as a free update both on Steam and GOG (game version 10226 and above).

Daymare: 1998 is available on:
Steam: https://store.steampowered.com/app/842100/Daymare_1998/
GOG: https://www.gog.com/game/daymare_1998
PlayStation®4 and Xbox One versions are being finalized, with the proven support of Slipgate Ironworks studio, and the release date will be revealed soon.

ABOUT DAYMARE: 1998:
Daymare: 1998 is a third-person survival horror game with hardcore survival mechanics and unyielding enemies. It requires a strategic approach to combat and puzzles and offers a multi-character perspective of the story, revealing deep and obscure lore.

The scene is set with a secret research facility, a deadly chemical weapon, and a special security team tasked with investigating an incident with the potential to become more than a routine security breach.

Follow the steps of an elite soldier, a helicopter pilot, and a forest ranger as they play out their roles in an event that transforms one peaceful small town into a dead-zone and its citizens into bloodthirsty monsters.

Take the creatures down first, and then look for any clues or evidence that you can piece together to make sense of the chaos. Keep track of your inventory, as resources will be scarce! Anything can happen when your daymares become real.

DAYMARE: 1998 MAIN FEATURES:

Multi-character POV – see the story from different angles and discover the truth;
Fearsome enemies – rendered in detail with lifelike animations and dismemberment;
Realistic HUD – check your inventory, health, and the position of a given piece of equipment;
Environmental puzzles – finding your way around is not always easy, so look for clues;
Classic mechanics – limited ammo and save points, backtracking, collectibles, tough enemies, and more;
Modern graphics and effects – not everything is old-school, thanks to Unreal Engine 4;
Experience the 90s – the game is an homage to the era, with tons of references.

About Destructive Creations
Destructive Creations is an experienced development team comprised of highly-skilled game industry veterans. Many years of common creative work has led to a super-smooth workflow and team stability.

Our first production under the Destructive Creations brand was Hatred, which was released on June 1st, 2015. Our main goal has always been to create original, uncompromising games, and Hatred shows that we can handle controversy and unusual solutions perfectly. https://destructivecreations.pl/

About Invader Studios
Invader Studios™ (Invader Studios S.r.l.) is an Italian independent software house located in the town of Olevano Romano (in the Roman countryside). The company was officially founded in July 2016, even though it has been active in the industry for more than a year.

The studio was originally set up by a group of friends and professionals who share common ideas on game development and are united by the passion for the survival horror genre.

Invader Studios’ core team is made today of more than 10 professional figures, but also includes several external collaborators and some VIP advisors. Currently, the team is focusing on the production of its first survival horror game, “Daymare: 1998″™ (PC Steam, Xbox ONE and PlayStation 4). http://invaderstudiosofficial.com

About All in! Games
Focus on your game – leave the rest to us. We are a team of experienced specialists who have extensive knowledge and experience in the video game industry. Our main goal is to discover and publish exceptional games to create a new level of gaming experience.

We not only finance the further development of our projects, take care of marketing and promotion, but also offer full support in the development stages of the game. We are not a company, who publish games. We are your game partner.

OUR MISSION – All in! Games is a publisher with a focus on the individual treatment of developers. We respect artistic autonomy and care about long-term relations – we aim to support unique, skilled studios able to design and develop state of the art games and make them new hype titles. http://www.allingames.com/

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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