Press release:
Vilnius, Lithuania – August 18th, 2022.
After its fourteen-year history of conferences, DevGAMM was hosted in the Baltics this year, with its first-ever event in Vilnius, the capital of Lithuania. Over 750 game dev professionals from 36 countries and 117 cities attended the two day event.

A portion of all ticket sales, sponsorship package proceeds and 11,000.00 Euros raised at the Charity Auction at the event will be transferred to the UA Responders charity fund that helps medical teams, hospitals, paramedics, rescue volunteers, and other first responders in Ukraine.

DevGAMM 2022 hosted 42 sessions of talks, and discussion panels. The stelar speaker line-up included Leszek Szczepański (Guerrilla Games), Fawzi Mesmar, (Game Designer & Author), Ahmed Salama, (Ubisoft Stockholm), Henrique Olifiers, (Bossa Games), Sergei Savchenko, (Bethesda Game Studios) and Alex Nichiporchik (tinyBuild).

These talks were accompanied by many others as well as several panels discussing music composition for games, finding purpose for junior specialists and more. Roundtable discussions moderated by Wargaming, Playrix, CM Games, and G.Round experts gathered attendees for private conversations about relocation, education, LiveOps, recruitment, game industry trends, publishing, and much more!

The Public Pitch, hosted by Borys Trienin, premiered in real-life format where eight game developers presented their pitches to an audience of well-known publishers, with two winners selected: Vengeance of Mr. Peppermint, by Hack The Publisher and Halve, by Moonleaf Studio.

“DevGAMM 2022 was an amazing whirlwind of positive energy, industry insights and networking. We are also thrilled to have raised 11,000 Euros to help the medical teams, hospitals, paramedics, rescue volunteers, and other first responders in Ukraine.” Said Lerika Mallayeva, CEO & Founder of DevGAMM.

“I want to thank everyone who attended the conference and made it what it was, and we want to thank the city of Vilnius for hosting us. We will definitely be back next year as we aim to become the major B2B event for the video games industry in the Baltics.”

The Expo hosted a few dozen booths with engaging activities, with representatives from tinyBuild, Nordcurrent, Wargaming, Melsoft, Playrix, Glera Games, and other great companies there to promote, exchange ideas, and hire new people.

Game Roast, which is a great tradition of DevGAMM, was a whirlpool of emotions and fun! The experts Henrique Olifiers, Michael Kuzmin, Alisa Gurska, and Alexey Davydov roasted four games and four developers. The host Alex Nichiporchik came up with the weirdest cocktails for losers that were drained to the last drop.

DevGAMM Quest was the funniest activity for the event attendees. One hundred seventy-one participants completed the tasks at expo booths. They got a chance to win PlayStation 5, Xbox X, iPad, Apple Watch, Nintendo Switch Lite, and other fabulous prizes from the conference partners.

Our Mission – Make Games Not War
DevGAMM was born in Ukraine, and most of our team are Ukrainians. For us February 24th changed everything; we are devastated by the events happening now in Ukraine. Some of our team members had to flee their homes in Zaporizhzhia and Rivne while continuing to work to support their families. Some are still in Ukraine, in Lviv, and our concern grows daily over their safety and wellbeing. DevGAMM strongly condemns the war and is supporting Ukrainians through various charity efforts, such as donating a portion of our ticket sales to relief efforts and co-organizing events such as the Make Games Not War and Charity Auction at DevGAMM. For more information on our position on the war in Ukraine please visit our statement page.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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