I know that it´s hard to believe that Team 17 has been around for 25 years (don´t miss out on our Q and A interview with Team 17!), but it´s true. As the studio opened up its doors back in December 1990 (on the 7th of December to be exact). Anyhow, Team 17 is preparing to celebrate its 25th birthday on the 7th of December. And that means tons of fun for everyone, as Team17 has partnered with Microsoft’s Xbox One Games Store, the Humble Store, the Steam Store, GoG, Sony’s PlayStation Store, Apple’s App Store and the Google Play store to deliver a variety of promotions across the month of December.

And that includes everything from full game giveaways, free merchandise, money off deals, discounted purchases and much more! (concept art and wallpapers for next year’s products, for example). And starting today “Worms Battlegrounds” are being featured on Xbox One’s Deals with Gold where the game is discounted by 80%. I would also like to point out that Team 17´s daily promotions will run throughout December until the 25th. So if you want day-to-day notifications on what’s happening throughout the month, please follow Team17 on Twitter @Team17Ltd (you probably want to check out Team 17´s 2016 label line-up as well).

And one more last thing, Team 17 gave us a list over some quite unknown facts from Team 17´s 25 year-long history (you will find that list down below). So, please enjoy!

1 – Team17’s first ever game release Full Contact went straight to No.1 in the UK.

2 – Team17’s Worms franchise has sold/downloaded over 70 million units – despite the original game, Total Wormage not winning
the Amiga Format Readers competition before signing with Team17.

3 – The number 7 and 17 are Debbie Bestwick’s lucky numbers (Team17, Worms launched on 17th November, Team17’s birthday is the
7th , Her birthday is also the 7th March– spooky!).

4 – Team17 have released 34 unique titled games (Worms franchise counted as 1).

5 – The ‘Concrete Donkey’ from the Worms series of video games actually existed as a garden ornament in the garden of Worms
creator Andy Davidson’s parents. As a child the young Andy was afraid of the Concrete Donkey.

6 – Worms was first prototyped on a Texas Instruments calculator during an A-Level maths lesson.

7 – Project X, Team17’s Amiga classic was so difficult most people struggled to get past Level 2/3, so Team17 ended up
realising a cheat mode on the cover mount disk of a many Amiga magazines to help struggling players.

8 – Alien Breed had 87 cheats and secrets locked in the game. Most of the cheat codes are totally unprintable today!

9 – Alien Breed SE took 6 weeks in development to remix and stayed No1 in the UK for 33 weeks.

10 – Team17 partnered with superstar legends (in our opinion) Epic Megagames and Housemarque to publish Silverball and
Superstardust in the 1990’s.

tgg author avatar robin ek
Robin “V-Act” Ek
The Gaming Ground
Twitter: @TheGamingGround

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