Press release:
January 16th 2025.
The Madrid-based (Spai n) indie games publisher Artax Games and indie games developer Flying Beast Labs today announced with great excitement and joy that their action/adventure/puzzle game “A Rite from the Stars: Remaster Edition via Steam“, is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) on January 30th, 2025.

When the stars descend on Kaikala they choose a young boy to leave childhood behind and become a legend. It’s time for Kirm, a mute but skilled boy, to overcome the challenges that await in the wisdom, courage & spirit paths in this touching story with several endings!

The adventure will take you to the improved island of Kaikala in this remake of a classic adventure, completely made from scratch with better controls, graphics and much more!

About This Game
A legend is born when the stars descend on Kaikala Island and choose a young boy of the Makoa tribe to guide him through the ancient rites. But something out of the ordinary is happening, fewer and fewer young ones pass the rite that allows them to leave childhood behind, and some guiding stars have not returned to the firmament…

Join Kirm and his guiding star Hoku on this completely remade adventure full of puzzles, exploration and growth to unveil a beautiful coming of age story with multiple endings. Explore the revamped and improved island of Kaikala, meet unique supernatural creatures and new companions along the way, cooperate with them and conquer the wisdom, courage and spirit paths!

28 LEVELS IN 3 PATHS WITH DIFFERENT MECHANICS, WILL YOU PASS THE RITE?

Wisdom: Solve the puzzles by picking the right items and bring them where they are needed.
Courage: Control Kirm and Mirk (his Power Meerkat) at the same time to solve puzzles and navigate a jungle full of dangers.
Spirit: Explore The Spirit World and switch between dimensions in a dreamy alternative reality.
Over 28 levels and 15+ hours of gameplay!

FUN ACTIVITIES IN A LIVELY, PACKED WITH FUN, BIZARRE YET CAPTIVATING ISLAND!

Conduct a singular rock orchestra. Like, composed of literal rocks. Yes. They sing!
Play a match of dodgeball against a a crazy monkey armed with coconuts. Be sure to dodge though, or you might die. Oh, also, you can’t throw them back at him. A bit unfair you say? I don’t think so!
Escape from a burning ancient temple, take a leap of faith and drift in zero gravity, face a giant snake, play a seagull piano… there is always a new surprise around the corner!

A UNIQUE COMING OF AGE STORY IN A WORLD THAT GRABS YOU FROM THE START

6 different endings that will shape Kirm’s journey to adulthood.
A lively world full of endearing creatures, fun moments and beautiful scenery.
Award winning Original Soundtrack with 2 hours of masterfully composed music.
A handcrafted language, the Makoan, present in the dialogs, OST and symbology.

EXTRA CONTENT, SECRETS AND LORE AWAIT!

48 in-game achievements. Think out of the box and complete deliriously funny tasks to find them all!
20 collectibles to find through exploration and skins for Hoku and Kirm.
Unlock secrets, extra mini games and lore by getting achievements.

About Artax Games
Founded in 2016 as an independent game dev company, and after several successful releases, Artax Games now counts with +30 outstanding professionals and a growing portfolio with titles on all main platforms: Steam, Switch, PS4/5, XBO/S-X, iOS and Android. As a friendly video games publisher since 2020, Artax Games goal is to provide opportunites for local game studios with little gems or meaningful games and help them build a global success by bringing their games to the gamers community worldwide.

About Flying Beast Labs
Flying Beast Labs is a corporate division of Cateffects S.L., an IT company founded in 1998. After getting a grant from the Spanish government to create a content gamification platform, we decided to develop it further and start working on games, both our own and for third parties. Thus, we created the Flying Beast Labs brand.Working for others makes us stronger. Each new project forces us to study new methodologies and to refine our capacity for analysis. Also to find professionals capable of helping us to undertake all kinds of high quality productions. In this way, we have built a network of collaborators over the years to call upon when a project requires it.
Flying Beast Labs stands out for its great flexibility, both in terms of design and technology, as we are used to find solutions to very specific and highly diverse problems. If we do not find a technology or system that convinces us, we create it.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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