Press release:
NEW YORK – June 6, 2026 – Atari, Pipeworks and Toho International today announced the return of a legendary kaiju arena brawler. Godzilla: Destroy All Monsters Melee Remastered will launch on November 3 for PlayStation 5, Xbox Series X|S, Steam, Nintendo Switch and Nintendo Switch 2 for $29.99. Pre-orders for a physical edition on PlayStation 5 ($29.99 USD) and Nintendo Switch 2 ($39.99) begin today on atari.com. A high-fidelity Unreal Engine 5 remake of the hit 2002 3D arena fighter, the remaster bridges retro charm and modern performance, delivering scale and atmospheric grandeur to the in-demand cult classic.

In Godzilla: Destroy All Monsters Melee Remastered, players take the control of the franchises most iconic titans – including the fan-favorite Showa-era Mechagodzilla — arising from the depths to battle across fully destructible cities including Tokyo and San Francisco. As sirens wail and skyscrapers crumble, players will master a diverse roster of kaiju, each armed with signature special moves and devastating abilities, to dominate rival monsters in explosive, high-stakes brawls. Whether racking up points through citywide destruction or engaging in strategic combat, only the most dominant monster will remain standing amidst the rubble.

“Destroy All Monsters Melee was such an important title for the genre, allowing players to destroy the environment around them, even picking up and throwing buildings, while battling as their favorite monster,” said Lindsay Gupton, CEO of Pipeworks.

“Our team had the unique opportunity to revisit our work using more modern development tools and we’ve created a release that fulfills our original vision.”

Rebuilt from the ground up in Unreal Engine 5, this remaster modernizes the 2002 classic with 4K performance and 99% mechanical fidelity. A streamlined currency-based unlock system, online matchmaking and native support for modern haptics bring the experience fully to the present. Godzilla: Destroy All Monsters Melee Remastered delivers the definitive version of the world’s premier kaiju brawler.

“There is a real sense of responsibility that comes with working on Godzilla, especially with a fan-favorite title like Destroy All Monsters Melee,” said Mike Mika, Chief Creative Officer of Atari.

“It is only natural that Atari, as the original publisher in 2002, would partner with Pipeworks, the original developer and kaiju experts to bring their creation back to center stage – bigger, better and more destructive than ever.”

Godzilla: Destroy All Monsters Melee Remastered will launch November 3, 2026 on PlayStation 5, Xbox Series X|S, Steam,Nintendo Switch and Nintendo Switch 2 for $29.99. Pre-orders for a physical edition on PlayStation 5 ($29.99 USD) and Nintendo Switch 2 (full cartridge, $39.99) begin today on atari.com.

Stay up-to-date on all things Atari by following on X (Twitter), Instagram, and Facebook and joining our community in Discord. To learn more visit atari.com.

About Atari
Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.

Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).

©2026 Atari Interactive, Inc. Atari wordmark and logo are trademarks owned by Atari Interactive, Inc.

About Pipeworks
Pipeworks has been one of the most established development houses in games for 27 years and counting, with deep experience across AAA co-development, full game development, live operations, and IP creation across platforms. Over the years, Pipeworks has built a reputation as a trusted development partner to leading publishers, first parties, and some of the biggest IPs in gaming.

With a talented team located across the United States, Pipeworks is headquartered in the heart of Eugene, Oregon, where it holds the distinction of being the largest game developer in the state. Since joining Virtuos in 2025, Pipeworks is well-positioned to continue bringing its proven capabilities to partners on a global scale.

About Toho International
Toho International, Inc., the Japanese studio’s U.S.-based subsidiary, has brought classic Godzilla, with 70 years of storytelling and monster mayhem, brand awareness, and excitement to audiences around the world through a comprehensive licensing program spanning toys & collectibles, gaming, apparel, accessories, publishing, seasonal, housewares, food & beverage, and many more categories. With over 30 live-action films, numerous animated films and series, and more action-packed new content to come, Toho has captured the love and attention of Godzilla fans from all across the globe. Always-on content accessible across multiple streaming platforms has put Godzilla and other Toho monsters at the forefront of consumers’ minds as the franchise gears up for an exciting next generation of storytelling and fandom.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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