Press release:
Tokyo, Japan (January 29, 2026) – Japanese developer Colopl today announced KAZUMA KANEKO’S TSUKUYOMI for the Nintendo Switch. KAZUMA KANEKO’S TSUKUYOMI combines strategic battle elements of a deck-building RPG, the exploration of a tower dungeon roguelike, and the creative artwork of industry legend, Kazuma Kaneko, into a thrilling experience exclusive to the Nintendo Switch family of systems. KAZUMA KANEKO’S TSUKUYOMI will be available digitally on the Nintendo Switch eShop on April 23, 2026 with a MSRP of $24.99 / £24.99 / €24.99.

In KAZUMA KANEKO’S TSUKUYOMI, the story unfolds within “THE HASHIRA,” a state-of-the-art skyscraper towering over the Tokyo Bay area. Players take on the role of four Jinma Hunters as they make their way through the demon infested floors of The HASHIRA. It has been sealed off by a barrier placed by Noriko Tomi, the owner of the facility. Each of the four hunters come with their own style of gameplay, allowing for players to customize and outfit different decks for the correct situation.

KAZUMA KANEKO’S TSUKUYOMI is a brand new title, reborn from TSUKUYOMI – The Divine Hunters, released in 2025 for mobile and PC platforms. This reborn version of TSUKUYOMI includes a brand-new character, expanded story elements, an updated user interface, rebalanced gameplay, and new card art from Kazuma Kaneko, along with 3,600 cards chosen in collaboration with the community from the original game. The returning cards were created by a generative AI model called AI KANEKO, that would generate new art trained on works from Kazuma Kaneko based on player actions and decisions within the original game. KAZUMA KANEKO’S TSUKUYOMI for the Nintendo Switch is an offline title and does not utilize generative AI to create new cards.

“As generative AI emerged, I had a desire as an artist to create something with this new technology in a similar way when digital art evolved from pen and paper,” said Kazuma Kaneko of Colopl.

“As this desire took shape we created and released TSUKUYOMI: The Divine Hunter which featured an AI trained on my art where players could create unique cards by playing the game. Through the AI, it felt as if I could connect with everyone around the world, and wondered if we could use these cards to create something new. The result is KAZUMA KANEKO’S TSUKUYOMI, a special game born from the connection between you all and myself through AI.”

For more information on KAZUMA KANEKO’S TSUKUYOMI, please visit: https://tsukuyomi-game.com.

For available assets, please see here.

TSUKUYOMI: The Divine Hunter for mobile and PC has begun sunsetting and will no longer be supported as of April 21, 2026 at 11:00PM PT. Players can bring three randomly selected cards from their favorites list from the mobile and PC version of the game into the Nintendo Switch version by logging into TSUKUYOMI – The Divine Hunters and generating a unique passcode. Please log into the TSUKUYOMI – The Divine Hunters app for complete information.

About COLOPL, inc.
Colopl provides a wide variety of mobile games that transcend specific genres. From the world’s first location-based game, “Colony Life”, to the authentic action RPG “Shironeko Project” and “Tsukuyomi: The Divine Hunter” which utilizes generative AI, we strive to create new forms of entertainment using cutting-edge technology under our mission of “Entertainment in Real Life.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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