Press release:
Erie, Pennsylvania (June 20, 2023).
A sunny vacationer’s paradise populated by Mount Olympus’ most divine beings will welcome you to walk along its shores next year!

Today, Whitethorn Games — publisher of inclusive, accessible, easy-going games including Calico, Lake, and Wytchwood — and Polygon Treehouse — the developer behind the BAFTA Award-nominated Röki — announce that their upcoming relaxing friend-em-up adventure “Mythwrecked: Ambrosia Island” is coming to PC and consoles in summer of 2024.

Soon, you’ll be able to embark on a non-violent adventure that invites you to escape to a beautiful Mediterranean island, explore its gorgeous sandy beaches, awe-inspiring ruins, and vibrant vegetation as you uncover its magic and secrets and befriend the gods.

“We put a lot of ourselves into our games, and Mythwrecked is very close to our hearts. We want to make sure the game lives up to its potential, and we put the best possible version of the game into the hands of players,” said Alex Kanaris-Sotiriou, Director and Lead Developer at Polygon Treehouse.

He continues, “We’ve been thrilled to showcase Mythwrecked at prestigious events like LudoNarraCon and The Future Games Show, and the response has been amazing from both players and press. People are always surprised how tiny the team at Polygon Treehouse is, and by moving the release to next year, we can make sure that we put the best possible version of the game into the hands of players, and also enjoy the journey ourselves. We’re stoked to have the support and belief of the awesome folks from Whitethorn Games backing us and can’t wait to show more of the game in the coming months.”

“We 100% support this new extended development timeline for Mythwrecked,” said Dr. Matthew White, CEO of Whitethorn Games.

“We value our developers and will do whatever we can to support them as they fulfill the true visions they have for their games. Working with the team at Polygon Treehouse is a joy, and we’ll continue to provide the resources they need to create the game they set out to make.”

Mythwrecked invites you to take on the role of backpacker Alex, who has found herself stranded on the gorgeous shores of Ambrosia Island. As she begins to explore her surroundings, she discovers that she is not alone – the island is populated by the gods of Greek myth and legend! However, something is amiss – the gods are unable to remember who they are. In order to find her way home, she must befriend the inhabitants and help them to restore their memories.

Explore the dynamic island in this non-linear adventure and unravel its story to discover its celestial guests and build friendships with the gods through a unique relationship mechanic. The closer you become, the more they are willing to help Alex with their godly powers. Solve the mystery of Ambrosia Island, save the gods, and hopefully help Alex find a way back home!

Key Features of Mythwrecked: Ambrosia Island include:

Gods Among Us: Many Gods call Ambrosia Island home, from Ares to Athena, Hermes to Hades. Tracking them all down is made easier with the Ambrosidex, though some may be harder to meet than others.

Treasure in the Sandbox: Use the radar signal on the Ambrosidex to hunt for lost godly treasures hidden all over the island! Return them to their rightful owners and help rekindle their memories and learn more about the island’s fate.

Conversational Wizard: Explore the island, examine new objects and locations, and talk to others to unlock new conversation topics. Maybe some Gods know something that will help Alex on her adventure, but some sensitive topics may be off-limits until you have earned their friendship.

Greek Legend: Experience a non-linear, emotional story about the importance of friendship, family, and community.

Mythwrecked: Ambrosia Island will launch on PC via Steam and consoles summer of 2024.

To keep up with all things Mythwrecked: Ambrosia Island, be sure to follow the game on Twitter, and Polygon Treehouse on Twitter, Facebook, YouTube, and Instagram, and visit the official website.

Follow Whitethorn Games on Twitter, Facebook, Instagram, Youtube, and Twitch, join the official Whitethorn Games Discord, and visit the official website.

About Polygon Treehouse
Base-led from Dundee, United Kingdom, with a far-flung team of collaborators, Polygon Treehouse is a new(ish) indie games studio founded by two ex-PlayStation/Guerrilla Games Art Directors. The studio’s mission is to create art-led narrative games with unique characters that pack an emotional punch. Learn more at https://www.polygon-treehouse.com.

About Whitethorn Games
We’re an indie game publisher focusing on pleasant, easy-going games that can be played in pieces, that require no special skills or knowledge and that anyone can pick up and play. We’re believers in accessibility, inclusion, and widening the audience that gets to play. We like to consider ourselves the defenders of easy games. While our games might challenge you, they’ll respect your time, they’ll make sure you can play, and most importantly, they’ll never punish you. Learn more at whitethorngames.com.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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