Press release:
Erie, Pennsylvania (November 14, 2024).
Today, during the Cozy Quest Steam event, Whitethorn Games, publisher of inclusive, accessible, approachable games, and BAFTA-nominated developers, Polygon Treehouse, are thrilled to announce a December 5, 2024 release date for their upcoming exploration friendship adventure “Mythwrecked: Ambrosia Island”. It was also announced that the game would launch on the Nintendo Switch, in addition to PC and Xbox.

As part of the announcement, Polygon Treehouse has released a new trailer, sharing some of the gameplay players can expect from the game at launch.

“Mythwrecked is a game that’s close to our hearts,” said Alex Kanaris-Sotiriou, Creative Director and Lead Developer at Polygon Treehouse.

“It’s a game that we’ve worked hard to craft with care and consideration and put a lot of ourselves and the Röki DNA into. It’s super exciting to be finally welcoming folks to the shores of Ambrosia island, and we hope you enjoy your stay.”

In Mythwrecked: Ambrosia Island, players take on the role of backpacker Alex, who has found herself stranded on the mysterious shores of Ambrosia Island. As she begins to explore her surroundings, she discovers that she is not alone — the island is populated by the gods of Greek myth and legend! However, something is amiss — the gods are unable to remember who they are. In order to find her way home, she must befriend the inhabitants and help them to restore their memories.

Explore the dynamic island in this non-linear adventure inspired by elements of the Ace Attorney franchise and A Short Hike. Unravel the story of the island and build friendships with the gods through a unique relationship mechanic. The closer you become, the more they are willing to help Alex with their godly powers. Solve the mystery of Ambrosia Island, save the gods, and help Alex find a way back home!

Key Features of Mythwrecked: Ambrosia Island include:

Gods Among Us: Many Gods call Ambrosia Island home, from Ares to Athena, Hermes to Hades. Tracking them all down is made easier with the Ambrosidex, though some may be harder to meet than others.

Treasure in the Sandbox: Use the radar signal on the Ambrosidex to hunt for lost godly treasures hidden all over the island! Return them to their rightful owners to help rekindle their memories and learn more about the island’s fate.

Conversational Wizard: Explore the island, examine new objects and locations, and talk to others to unlock new conversation topics. Maybe some Gods know something that will help Alex on her adventure, but some sensitive topics may be off-limits until you have earned their friendship.

Even Gods Need a Friend: Experience a non-linear, emotional story about the importance of friendship, family, and community.

Mythwrecked: Ambrosia Island will launch on PC via Steam, Nintendo Switch, Xbox One and Series S|X on December 5, 2024.

Information about the accessibility features available in Mythwrecked: Ambrosia Island, can be found on our website under the Accessibility tab.

To keep up with all things Mythwrecked: Ambrosia Island, be sure to follow the game on Twitter, and Polygon Treehouse on Twitter, Facebook, YouTube, and Instagram, and visit the official website.

For the latest from Whitethorn Games, follow the publisher on BlueSky, Twitter, Facebook, Instagram, TikTok, YouTube, and Twitch, join the official Discord server, and visit the official website.

About Polygon Treehouse
Based in Dundee, United Kingdom, with a far-flung team of collaborators, Polygon Treehouse is a new(ish) indie games studio founded by two ex-PlayStation/Guerrilla Games Art Directors. The studio’s mission is to create art-led narrative games with unique characters that pack an emotional punch. Learn more at https://www.polygon-treehouse.com.

About Whitethorn Games
We’re an indie game publisher focusing on pleasant, easy-going games that can be played in pieces, that require no special skills or knowledge, and that anyone can pick up and play. We’re believers in accessibility, inclusion, and widening the audience that gets to play. We like to consider ourselves the defenders of easy games. While our games might challenge you, they’ll respect your time, they’ll make sure you can play, and most importantly, they’ll never punish you. Learn more at whitethorngames.com.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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