Press release:
SAN DIEGO, CA – November 14, 2017 – Independent video game developer and publisher, Psyonix, announced today that Rocket League® is now available on the Nintendo Switch™ console for $19.99 USD (or regional equivalent) in the Nintendo Switch eShop.

Developed by Psyonix and ported by Panic Button, Rocket League on Nintendo Switch includes the features, upgrades and content that millions of players worldwide have come to know and love, along with support for all of the console’s various play modes including Local Multiplayer. It will also include exclusive Battle-Cars and Customization items as special unlockables.

Boasting a community of more than 37 million players, Rocket League is now available on Nintendo Switch, Xbox One, PlayStation®4 computer entertainment system, and Windows PC, Mac, and SteamOS via Steam.

ABOUT ROCKET LEAGUE
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Boasting a community of more than 37 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available on Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, Windows PC, Mac, and SteamOS via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.
To learn more about Rocket League, please visit www.RocketLeague.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.

ABOUT PSYONIX
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®.

ABOUT PANIC BUTTON
Panic Button was founded in 2007 by long-time, experienced game developers. The Austin, TX studio is driven to “Make Good Games with Good People,” and specializes in challenging work-for-hire, co-development, original intellectual property, and specialized services like digital publishing. Projects include Rocket League, DOOM, the Disney Infinity franchise and Octodad: Dadliest Catch.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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