“It was supposed to be a routine affair. Step into the cryosleep chamber, then rejoin the crew upon waking up. But somewhere along the way, unbeknownst to me, everything went horribly wrong… “

Press release:
Oakland, CA – October 7, 2016 – Syndrome launches today on Steam for PC, Windows and Mac (with Linux coming shortly), priced at $24,99/22,99€/18,99£, packing everything that makes classic survival horror games great: dark spaceship corridors, weapons that are few and far between, and the unmistakable impression that everything is trying to kill you. Your only hope is to search the quiet, drifting ship for clues and piece together the events that took place while you were asleep. But with the misshapen, bloodthirsty forms of your friends and coworkers also on board, it’s not going to be an easy task. Find Syndrome on Steam: http://store.steampowered.com/app/409320/

“The survival horror genre is one that lies very close to our heart, so we knew that one of the most important things to get right is the balance between the moments where you have to hide, and the moments where you have absolutely no other options and are forced into action,” said Ricardo Cesteiro, co-founder of Camel 101. “We’ve made this balance even more tense by making the monsters you face very sensitive to sound, which means that players will have to pay attention to their movements as well as line of sight.”

In Syndrome players awaken from a deep slumber to discover a bloodcurdling scene: most of the ship’s crew are dead, but not all. To survive the horror of what is left of the crew, players must first arm themselves with the few weapons that are scattered about, only to discover that there isn’t nearly enough ammunition to deal with the transformed monstrosities lurking in the shadows of the ship. Instead, players soon discover that hiding and moving around as noiselessly as possible to avoid detection is the best course of action, as they gather resources and learn as much as possible about the enemies’ behavior to both avoid and defeat them.

Players face countless physical and psychological threats inside the vessel, forcing them to rely on their wits more than the scarcely available weapons and ammo. Every inch of the ship must be explored to discover its secrets and – most importantly – the secret to making it out alive.

About Syndrome
Syndrome takes the genre back to its terrifying roots as players wake up on a deserted spaceship, dazed and confused from a deep cryosleep only to discover that most of the crew are dead or… changed. In the midst of this deeply frightening environment, surrounded by reactive enemies that pick up on every move and sound, players must discover what has happened to the spaceship and how to escape its claustrophobic confines alive. Syndrome has been nominated for several awards, including AMG’s Best Graphics Award and Reboot Develop’s Best Indie Award, and is now available on Steam for horror enthusiasts to dive into. Find out more about Syndrome at http://syndromegame.com/.

About Camel 101
Camel 101 is an independent and self-funded game development studio created by three friends who dreamt of making games. A small team that doesn’t limit itself to small projects, Camel 101 is constantly striving to outdo itself and create great experiences for players. To date, Camel 101 has released several PC titles that range from simpler casual games to complex space strategy war games. In the next year, the studio is expanding to the console market. For more information visit official website http://camel101.com or follow Camel 101 on Facebook and Twitter.

About BIGMOON Entertainment
Since its foundation, BIGMOON has set a simple goal: develop and publish the best games possible. The team loves great stories, fun characters, and innovative challenges. That’s why they put all their dedication and passion into creating and developing hardcore role-playing, action-adventure, survival, and strategy games. Immersive stories, worlds to discover and great characters are in their DNA. BIGMOON is an independent publisher and developer and for all major game platforms, including Sony, Microsoft, and Nintendo. BIGMOON already developed other games such as Demons Age, Trapped Dead: Lockdown, Jagged Alliance: Back in Action and produced art on some well-known racing games such WRC 5, WRC 3 and MotoGP 13. For more information on BIGMOON, please visit: www.bigmoonstudios.com.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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