Press release:
The New York-based (the US) indie games publisher Top Hat Studios and indie games developer Casper Croes, are today very happy and proud to announce that their 90s styled and 1920s inspired horror/action/adventure “Alisa“. is coming to consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) via digital stores on February 6th, 2024.

Originally developed in Unity 5 – an extremely old version of the popular engine, almost a decade old – Alisa required the use of several engine and technological innovations in order to make the game compatible with modern console systems.

The game runs faithfully to the original on all platforms, and the port team is proud of the end result. This Developer’s Cut contains all updates and new content previously added to the PC version, as well as numerous fixes and quality of life optimizations.

Alisa’s features:

– Classic Survival Horror gameplay
– Real pre-rendered backgrounds and authentic low-poly models presented in a mindblowing 480p
– Currency, items, and outfits with unique player stats boosts
– Weapon load-outs, ranging from a sabre to a blunderbuss to an SMG
– A large variety of enemies and locations with surprises around every corner!
– Choice between modern or classic tank-controls movement styles
– A weird sense of humour
– A nostalgic trip to the late 1990s, right down to the voice acting

Relevant platform links for Alisa:

Nintendo Switch: https://nintendo.com/us/store/products/alisa-developers-cut-switch

PlayStation (5 & 4): https://store.playstation.com/concept/10007167/

Xbox: https://www.microsoft.com/store/productid/9p3gwk7cbwmq

About Top Hat Studios, Inc.
Top Hat Studios is your favorite curator and publisher of fine, indie game delicacies. A proud supporter of games from blockbuster productions all the way to niche and boutique experimentations, anything goes! Top Hat Studios diverse portfolio includes hits such as Frogun, Ova Magica, SONZAI, Labyrinth of the Demon King, and many more. The firm provides a full suite of publishing, business development, creative media, and engineering & porting expertise working with all major codebases and toolkits, to indie developers of all shapes and sizes.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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