Press release:
STOCKHOLM — May 18, 2021.
Paradox Interactive and Romero Games announced today that their character-driven strategy game “Empire of Sin” will receive a free content expansion, “The Precinct,” later this year that will expand strategic gameplay and launch new features.
This announcement comes on the same day as the launch of the “Gangster Update,” a pivotal moment for Empire of Sin as the development team shifts focus from balancing and stabilizing updates to the addition of new content!
And not only that, Paradox Interactive and Romero Games has also just announced the upcoming “Make it Count” expansion for “Empire of Sin” as well (the expansion will be released sometime this year).
“While there’s always work to do and improvements to make, Empire of Sin has reached a point where we feel we can start shifting our focus towards more new ideas, like we’ve done so far with things like autoresolve, weapon proficiencies, the safehouse rework, and more,” said Brenda Romero, Game Director on Empire of Sin and CEO of Romero Games.
“Of course, we’ll always work to respond to any issues raised by our community, but starting with The Precinct, you’ll see the patch notes include a lot more in the ‘new features’ section than ever before!”
The Gangster Update, launching today, adds numerous quality of life improvements, including an updated weapon proficiency system, improvements to controller scheme, and improvements to the game’s missions. Since its launch in December, Empire of Sin has had five major updates, implementing numerous fixes and features, including:
Diplomacy improvements
Combat auto-resolve
Updated weapon proficiency system
Gangster adjustments
Combat AI adjustments
Faction AI adjustments
And numerous gameplay and UI fixes!
The Precinct, scheduled for later this year, expands and improves gameplay by allowing players to “paint the map” and control their empires while creating supply lines and a defensible perimeter, adds a new win condition and a new path to victory, and introduces mod support to take Empire of Sin to the next level.
Precinct Update Key Features:
Precincts: Precincts create a new management layer across neighborhoods, allowing for better synergy and control of numerous ways to streamline your criminal empire. However, turning your neighborhood into a massively integrated monopoly on illegal booze can have consequences – top precincts will garner more attention from the police. New empire management screens have been unified under a precinct screen as a means of streamlining gameplay mechanics and making it easier for the common criminal to break bad, at scale. Precincts and their rackets are controlled via a central building known as The Depot. Take the depot to win the precinct.
Moguls & Win Conditions: There’s more than one way to the top of the Chicago mob scene. Players focused on building their empire can reach for the Chi-Town Mogul win condition. Alternatively, those focused on diplomacy can find a new path to victory with The Buyout. The more enterprising boss can now put down their guns and tell the competition to sleep with the fishes with business prowess – that’s the way to run an empire!
Modsters: Players can create and play mods in Empire of Sin using Paradox Mods or Steam Workshop. Mods can be managed from the Paradox Launcher. Players can now experience prohibition-era Chicago’s seedy criminal underground in new ways. Beginning with The Precinct, phase 1 of modding tools give the Empire of Sin community their first opportunity to alter the gameplay to their own liking. Further phases of modding will introduce even more ways to alter Empire of Sin.
Variety – The Spice of Life: Players can now sling their guns or their business savvy with rival gangs in additional racket interiors.
Balancing changes and additional fixes
For more information on the Precinct update and Empire of Sin, visit www.empireofsingame.com.
About Paradox Interactive
The Paradox Interactive group includes development, publishing, and licensing of games and brands, consisting of a portfolio of more than 100 titles created both internally and by independent studios. Paradox owns an array of award-winning and top-selling brands including Cities: Skylines, Stellaris, Crusader Kings, Age of Wonders, and many more games available on PC and console platforms. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2.
From the company’s start in 2004, Paradox has published its games worldwide, with top markets including the USA, UK, China, Germany, France, and Russia. Today, over four million gamers play a Paradox game each month with a global community reaching over twelve million registered Paradox users.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. FNCA Sweden AB is the company’s Certified Adviser. For more information, please visit www.paradoxinteractive.com.
Comet sighted!
About Romero Games
Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland founded in 2015. Romero Games creates AAA games and craft genres and its team brings decades of experience to the table with significant leadership roles on games like Empire of Sin, DOOM, Quake, Far Cry, Dungeons & Dragons, Star Trek: Fleet Command and Magic: The Gathering. The Romero Games team has shipped over 200 titles individually and won as many awards, including multiple game of the year awards and even a BAFTA Special Award.
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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround
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Tags: Empire of Sin, Koch Media, Paradox Interactive, PC games, Romero Games, RPG, Strategy games