Press release:
Berlin, Germany – August 8th, 2023.
Natsume Atari Inc. and ININ are today very proud and pleased to announce that their 2D ninja action side-scroller “Shadow of the Ninja – Reborn”, is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch) next Spring (2024).

Following on the heels of last year’s hit title, Pocky & Rocky Reshrined, which sold more than 150,000 units worldwide, this is the fourth 16-bit style remake from TENGO PROJECT.

About Shadow of the Ninja – Reborn
This trailblazer in ninja action games is returning after 33 years.

The original title was released on the Japanese Nintendo Family Computer by Natsume Inc. in 1990. At the time, it was one of the most polished Family Computer action games and rated as one of the best two-player coop games. It was also the first of a series of titles that solidified Natsume’s reputation as a master of action games.

Released as SHADOW OF NINJA in North America and BLUE SHADOW in Europe, this classic is finally returning in a completely new production.

Legendary two-player simultaneous action!

The acclaimed 2D ninja action side-scroller with simultaneous two player gameplay returns in this new remake. Choose between the male or female character and work together to defeat challenging enemies.

Incredibly detailed pixel art quality! The commitment to the 16-bit-style pixel art that was so highly acclaimed in our previous title, Pocky & Rocky Reshrined, will be on display again in this latest release. Enjoy the carefully crafted pixel art as it brings the game to life!

Iku Mizutani, the star composer who helped create the iconic Natsume sound, is back on board!

Mr. Mizutani, who created the Natsume soundtrack for the original version of this title as well as the Shatterhand and Medarot series, has been confirmed for this new project. Classic gamers will find delight in his renowned guitar riffs and fast-paced 16-bit melodies!

Dynamic Production is once again taking on the visuals!
As with the 90s original, the key visuals and character illustrations will be handled by Dynamic Production.

Exhibition at TOKYO GAME SHOW 2023!

We will be exhibiting at the Tokyo Game Show 2023, which will run from September 23 to September 24 at Makuhari Messe. Visitors to our booth will be able to test play the game before anyone else.
https://tgs.nikkeibp.co.jp/tgs/2023/jp/

Introduction of Playable Characters:

Hayate

The Ryuuha Shippu shinobi clan has lived in the shadows since ancient times.

Hayate is a young warrior being groomed as a future leader.

His skills as a ninja are honed to perfection, but his hot-headed ways can sometimes lead him into perilous trouble…

Kaede

A young ninja from the same clan as Hayate, the Ryuuha Shippu.

As Hayate’s senior, she is cool and composed, and is quick to reprove Hayate when he loses his head.

First Gameplay Video and Screenshots Released!

The first gameplay video is available on the TENGO PROJECT site below!

https://www.natsumeatari.co.jp/kage/

*Images are from a game that is still under development.

About ININ
ININ, a subsidiary of United Games Entertainment GmbH, is a rising publisher of high-quality retro, arcade, and indie games. With a passion for feel-good games, ININ brings classic titles back to life and creates future gaming gems.

Known for titles like “Wonder Boy: Asha in Monster World,” “Cotton Reboot,” and “CrossCode,” ININ is the Western publishing partner for iconic TAITO series such as “Bubble Bobble” and the legendary “Space Invaders.” In collaboration with partner label Strictly Limited Games, ININ offers limited and collector’s editions to die-hard gamers. As ININ continues to impact the gaming world, stay tuned for frequent announcements of new (or old but returning) games. Visit www.iningames.com for more information.

About Natsume Atari
Natsume Atari Inc. has been consistently developing software for game consoles for the past 30 years. Using production techniques cultivated over many years of development, we continue to provide high quality software for both home and handheld game consoles and developing software on the latest gaming platforms as well.

While working mainly as a contract development company, we also provide services from product planning to development. Created by our skilled development staff, our titles have been made with particular care to good game feel while playing and were well received by our clients and customers.

We also do the planning to smartphone applications and mobile content, while being highly flexible to handle a variety of needs, such as mobile site management for anime titles and smartphone game development.
Development is currently handled by two studios, one located in Osaka and the other in Nagoya.

About Dynamic Production
Since its establishment in 1969, Dynamic Productions has been engaged in the management of manga artists, novelists and manga authors, including Go Nagai, as well as producing newly drawn manga, planning various events and managing the copyrights of its artists.

About Mikio Tachibana
Born 11 May 1976 in Saitama Prefecture.

After working as an assistant to Go Nagai, he made his debut in 2004 and has since published serialised works such as Mazinger Otome and Mazinger Otome Taisen.He continues to publish short manga, newly drawn manga and illustrated works in all genres.

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Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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