Press release:
San Francisco, CA and New York, NY – March 28, 2018 – Mego Corp., a blockchain focused video games studio, and Tapinator, Inc. (OTCQB: TAPM), a leading publisher of mobile games and applications on the iOS, Google Play, Amazon and Ethereum platforms, today announced the launch of Darkwinds, a revolutionary, blockchain-based card trading game.

In this new groundbreaking pirate-themed game, players fight each other to become the great grand master of the seven seas. Players will uncover the legend of a powerful and cursed treasure chest that, when opened, spews an enormous anticyclone that lasts for months. The resulting upheaval annihilates a portion of mankind and spawns all types of fantastic creatures. These creatures and other game elements are represented as unique trading cards.

A revolutionary feature of Darkwinds, as compared to other on-line card games, is that it runs on top of the Ethereum network. More specifically, all Darkwinds cards are non-fungible tokens or cryptocollectibles, a new standard for virtual objects where players have perpetual rights to sell, trade and give away their items, both within and outside of the game’s ecosystem.

This is possible thanks to the same technology that makes cryptocurrency possible, as Darkwinds cards exist on the same Blockchain used by all Ethereum tokens.

According to Cristian Gonzalez, CEO of Mego, “Cryptocollectibles and Cryptocurrencies represent a paradigm shift for games because players can now take an active part within games’ virtual economies. Since the advent of free to play, there has been very little business model innovation within the video game industry and crypto gaming represents a much needed, giant leap forward.”

Players can use ETH to buy Booster Packs, which can contain 10, 25, or 50 cards generated pseudo-randomly via a smart contract. This means that, like traditional trading card games, it is impossible to determine which cards users will receive and some of these cards are very rare. To play, users create decks using their cryptocollectibles and battle each other in pirate-themed, heads up matches. As players succeed, they climb our official rankings.

The crucial workings of Darkwinds are governed by its ETH smart contracts. For example, our smart contract determines the distribution of cards between different types and the awarding of cards to players. This assures that gameplay is both fair and transparent, a significant differentiator from other online trading card games where developers operate “black box” systems with inner workings that are hidden from their players.

According to Ilya Nikolayev, CEO of Tapinator, “We are very excited to be partners with Cristian and the Mego team on Darkwinds. We believe that gaming is one of the most promising verticals for blockchain technology and that home run, franchise games will be built as decentralized, Ethereum applications (dApps). Trading card games, such as Magic the Gathering, Yu-Gi-Oh! and Hearthstone, have become massively successful in the real world, online, and on mobile devices. We believe that the trading card genre is a great fit for blockchain technology and that, with the launch of Darkwinds, we can establish early leadership within this category. Darkwinds represents the first of two products currently under development within Tapinator’s recently announced Blockchain Games initiative.”

Darkwinds can be experienced with a Desktop browser like Chrome or Firefox by visiting: https://playdarkwinds.com

About Darkwinds:
Darkwinds is an on-line trading card game that runs on top of the Ethereum network. More specifically, all Darkwinds cards are non-fungible tokens or cryptocollectibles, a new standard for virtual objects where players have perpetual rights to sell, trade and give away their items, both within and outside of the game’s ecosystem. This is possible thanks to the same technology that makes cryptocurrency possible, as Darkwinds cards exist on the same Blockchain used by all Ethereum tokens.

Features:
– Players are free to trade and sell cards in and outside the game
– All cards are stored on the Ethereum Blockchain
– Players can purchase Booster packs of cards with ETH
– All cards are printed by a smart contract pseudo-randomly
– Design your strategy deck with creatures, spells and abilities
– Competitive leaderboards based on the Glicko system

About Mego Corp:
Mego is one of the most recognized video game studios from Latin America, thanks to its early experiments with cryptocurrencies. And on their way to achieve that mission, they’ve been developing several products under its own signature and creativity with high quality software, original stories and a unique atmosphere. https://mego.cl

About Tapinator:
Tapinator (Ticker: TAPM) develops and publishes mobile games and applications on the iOS, Google Play, Amazon, and Ethereum platforms. Tapinator’s portfolio includes over 300 mobile gaming titles that, collectively, have achieved over 450 million player downloads, including games such as ROCKY™, Video Poker Classic, Solitaire Dash, and Dice Mage. Tapinator generates revenues through the sale of branded advertisements and via consumer transactions, including in-app purchases. Founded in 2013, Tapinator is headquartered in New York, with product development teams located in the United States, Germany, Bulgaria, Pakistan, Indonesia, and Canada. Consumers can find high-quality mobile entertainment wherever they see the ‘T’ character logo, or at http://tapinator.com.

Forward Looking Statements:
To the extent that statements contained in this press release are not descriptions of historical facts regarding Tapinator, they are forward-looking statements reflecting the current beliefs and expectations of management made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Words such as “believe,” “may,” “will” “expect,” “anticipate,” “estimate,” “intend,” and similar expressions (as well as other words or expressions referencing future events, conditions or circumstances) are intended to identify forward-looking statements. Forward-looking statements in this release involve substantial risks and uncertainties that could cause our organic growth strategy to differ significantly from those expressed or implied by the forward-looking statements. Such risks and uncertainties include, among others, our belief that a market is developing for blockchain-based games, that Darkwinds can become commercially viable, that gaming is one of the most promising verticals for blockchain technology, that home run, franchise games will be built as decentralized, Ethereum applications, and that we can establish early leadership within the blockchain trading card game category.

Tapinator undertakes no obligation to update or revise any forward-looking statements. The quoting and trading of the company’s common stock on the OTC Market Group’s OTC Link quotation system is often thin and characterized by wide fluctuations in trading prices, due to many factors that may have little to do with the company’s operations or business prospects. As a result, there may be volatility in the market price of the shares of the company’s common stock for reasons unrelated to operating performance.

Moreover, the OTC Market Group’s OTC Link quotation system is not a stock exchange, and trading of securities on it is often more sporadic than trading of securities listed on the NASDAQ Stock market or another securities exchange. Accordingly, stockholders may have difficulty reselling any of their shares. For a further description of the risks and uncertainties that could cause actual results to differ from those expressed in these forward-looking statements, as well as risks relating to the business of the company, see Tapinator’s Risk Factors which are available within the disclaimers section of Tapinator.com.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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