Press release:
LONDON – June 25, 2020 – Publisher The Irregular Corporation and developer Chasing Carrots announced today that the popular early access simulation game Good Company is getting an update today giving players access to new features to help streamline managing their businesses while also allowing them a deeper level of control.

The most notable part of the update is the addition of Work Zones, which automate logistics connections for players allowing them greater flexibility. Among the rest of the updates are new production machines, special conveyor belt segments, a new Freeplay map called The Sunny Beach and more.

Good Company sets you up as CEO of your very own company, where dedicated fans of tycoon games will feel right at home with challenging and rewarding gameplay as you grow your staff, delegate tasks using the powerful Logistics mode and rake in enormous profits by inventing increasingly complex tech products that the public desperately craves.

Improvements and new features:
The Work Zone enhancement in Good Company allows for anything built within Work Zones to automatically have their logistics connections created, meaning that players spend less time editing their connections and are now free to experiment with their setups and focus on the bigger picture of helping their companies succeed to new heights.

Special conveyor belt segments now allow players to decide what goes onto (and what comes off) conveyor belts, instead of the previous static A-to-B transportation style. Belts can also be elevated off the floor to free up space and unblock the staff.

Players can look forward to building up and improving their company output and workflow with other key enhancements including:

A new ‘all-in-one’ pallet to handle buying/selling and transportation rules – time is money!
A brand new Sunny Beach map that allows players a more relaxed work environment.
The ability to change market phases manually while in Freeplay.
New production machines for metal processing and case welding that can automatically produce components and modules without the need for staff overhead
Updated tutorials in the campaign to catch everyone up on the latest changes.

The full patch notes can be found here.

Since initial release, the development team has received a myriad of positive feedback from the community. The team has made a focused effort to consider each fan’s feedback and carefully consider it for future updates, and they will continue to do so moving forward.

Be sure to follow the developer @Chasing_Carrots on Twitter for the latest developments and news about the game.

About The Irregular Corporation
Inspired by the different passions of players across the world, The Irregular Corporation has been publishing unique and engaging games since 2015. With a focus on releasing exciting new experiences across a variety of genres, The Irregular Corporation is a global team of passionate industry professionals that use their experience to support independent developers and help realise the full potential of their games. Their published titles include PC Building Simulator, Good Company and they have recently announced Mars Horizon.

tgg author avatar jonas ek
Jonas “O.J” Ek
The Gaming Ground
Twitter: @TheGamingGround

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